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DeleD Community Edition Forum Index
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  Topic: Export as ms3d acces violation
Akira13

Replies: 6
Views: 2704

PostForum: DeleD Bugs   Posted: Sun Feb 26, 2017 10:06 pm   Subject: Export as ms3d acces violation
Aren't those for the old Torque 3D engine? If you want a format that will work everywhere just export to OBJ.
  Topic: Are default program prefabs free of charge ?
Akira13

Replies: 3
Views: 2881

PostForum: DeleD Community Edition   Posted: Sun Feb 26, 2017 1:29 am   Subject: Are default program prefabs free of charge ?
I just happen to be online here still so I'll reply: The desktop version of DeleD is no longer actively developed by anyone other than myself as far as I know (I've been working on the Lazarus port.) ...
  Topic: Export as ms3d acces violation
Akira13

Replies: 6
Views: 2704

PostForum: DeleD Bugs   Posted: Sun Feb 26, 2017 1:21 am   Subject: Export as ms3d acces violation
ProTip: Don't use MilkShape 3D to begin with! Especially in 2017! It is objectively the worst 3D modelling application ever released. The currently available version of DeleD, while long in the tooth, ...
  Topic: I've made some fairly significant progress on the Laz port!
Akira13

Replies: 19
Views: 15355

PostForum: DeleD Development   Posted: Sat Jan 21, 2017 11:49 pm   Subject: I've made some fairly significant progress on the Laz port!
And since you've now explicitly said that, I definitely won't upload any builds without the accompanying code. Had you said, "meh, I don't really care", I might have released some test build ...
  Topic: I've made some fairly significant progress on the Laz port!
Akira13

Replies: 19
Views: 15355

PostForum: DeleD Development   Posted: Mon Jan 16, 2017 1:08 am   Subject: I've made some fairly significant progress on the Laz port!

Yes, I am prepared to acknowledge you as a very good programmer when I see the code. Now I must take only your word for it.

Not what I said or implied. The point was that you think the things I h ...
  Topic: I've made some fairly significant progress on the Laz port!
Akira13

Replies: 19
Views: 15355

PostForum: DeleD Development   Posted: Sun Jan 15, 2017 3:02 am   Subject: I've made some fairly significant progress on the Laz port!
Let us know when the exe is available so we can play with this new stuff!
I want to remind people also here that the license of DeleD is now GNU GPL.
It means he must provide the source code once he ...
  Topic: Question
Akira13

Replies: 3
Views: 4917

PostForum: DeleD Development   Posted: Tue Nov 01, 2016 4:18 pm   Subject: Question
It's extremely unlikely that anyone is ever going to work on the original Delphi version again, as far as I can tell. I've been working on the Lazarus port for the past few months though, and intend t ...
  Topic: I've made some fairly significant progress on the Laz port!
Akira13

Replies: 19
Views: 15355

PostForum: DeleD Development   Posted: Sun Oct 23, 2016 1:12 am   Subject: I've made some fairly significant progress on the Laz port!
Hey guys. My sincere apologies for falling off the face of the Earth. I've just been extremely busy with my actual real-life job, and with continuing to work on DeleD in what time I've had in the inte ...
  Topic: I've made some fairly significant progress on the Laz port!
Akira13

Replies: 19
Views: 15355

PostForum: DeleD Development   Posted: Mon Sep 05, 2016 12:53 am   Subject: I've made some fairly significant progress on the Laz port!
I don't know if anyone still monitors these forums, but in case they do:

I've made quite a few more improvents since the last time I posted here, and am aiming to upload my changes sometime tomorro ...
  Topic: I've made some fairly significant progress on the Laz port!
Akira13

Replies: 19
Views: 15355

PostForum: DeleD Development   Posted: Sat Jun 04, 2016 11:59 pm   Subject: I've made some fairly significant progress on the Laz port!
For anyone that isn't aware, in 2013 JuhaManninen (a moderator at the Lazarus forums, i think) ported DeleD from Delphi to Lazarus. Originally, as you all know, it used dglOpenGL with a custom "T ...
 
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