Author |
Message |
Topic: A request (polyline) |
Aza
Replies: 4
Views: 2872
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Forum: DeleD Community Edition Posted: Fri Sep 02, 2005 12:36 pm Subject: A request (polyline) |
Vampyre, thx again for replying.
your method works, but is way too time consuming.
Thx though
ps. i understand this is a true modeller feature and not something a map modeller MUST have. I just ... |
Topic: A request (polyline) |
Aza
Replies: 4
Views: 2872
|
Forum: DeleD Community Edition Posted: Fri Sep 02, 2005 11:30 am Subject: A request (polyline) |
Thx for answering,
What i mean is that it would be handy if Deled would support linetools. Modo has it, AC3d has it, Lightwave...and so on.
When i can draw a line in a certain shape and then extru ... |
Topic: A request (polyline) |
Aza
Replies: 4
Views: 2872
|
Forum: DeleD Community Edition Posted: Fri Sep 02, 2005 6:12 am Subject: A request (polyline) |
Hi there, i made the following request a day ago.
Not trying to spam the boards but i'm affraid the post gets lost because i asked 2 questions...and 1 being answered already by Vampyre. So here it i ... |
Topic: Polyline...part 2 |
Aza
Replies: 2
Views: 2002
|
Forum: DeleD Community Edition Posted: Thu Sep 01, 2005 8:26 am Subject: Polyline...part 2 |
Ah ic,
1 problem solved, thanks Vampyre |
Topic: Polyline...part 2 |
Aza
Replies: 2
Views: 2002
|
Forum: DeleD Community Edition Posted: Thu Sep 01, 2005 7:24 am Subject: Polyline...part 2 |
Hi all,
i understand i can create a shape using polyline and then extrude it.
Very nice, but i really don't like the fact that the shape should always be closed.
Is it possible to create a line too ... |
Topic: CSG Substract |
Aza
Replies: 7
Views: 4057
|
Forum: DeleD Community Edition Posted: Mon Aug 29, 2005 2:00 pm Subject: CSG Substract |
I'm working with Lightwave 8.3 and Modo for most of my work (Zbrush 2 for the details). Deled is something i'm looking into for a small team (11 people) who want to create a videogame (starting simple ... |
Topic: CSG Substract |
Aza
Replies: 7
Views: 4057
|
Forum: DeleD Community Edition Posted: Mon Aug 29, 2005 1:19 pm Subject: CSG Substract |
Thank you, looks real nice.
I'll toy a little more with Lite (it works really different then what i'm used to) but i'm very happy with it so far.
Will post a screeny when i have something to show ... |
Topic: CSG Substract |
Aza
Replies: 7
Views: 4057
|
Forum: DeleD Community Edition Posted: Mon Aug 29, 2005 1:01 pm Subject: CSG Substract |
Hi Jeroen,
thank you for the fast reply.
The substraction looks clean, but it could ofcourse be even better.
Will you keep on coding to improve it? Although polygoncount is not the most important t ... |
Topic: CSG Substract |
Aza
Replies: 7
Views: 4057
|
Forum: DeleD Community Edition Posted: Mon Aug 29, 2005 11:48 am Subject: CSG Substract |
Hi all, i'm looking at Deled Lite right now, and it's very nice.
I really would like to try Pro, becasue substraction and such is important to me.
I have seen some pictures on the pro forum and it l ... |
Topic: DeleDPro vs. CShop |
Aza
Replies: 16
Views: 11246
|
Forum: DeleD Community Edition Posted: Fri Mar 25, 2005 2:11 pm Subject: DeleDPro vs. CShop |
well, a thing deled is missing and cshop has is carving.
sure, you can do without it, but carving saves much time.
Both are nice, but deled has friendlier support. |
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