Author |
Message |
Topic: .Obj exports every texture? |
CMe
Replies: 2
Views: 2698
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Forum: DeleD Community Edition Posted: Fri Feb 16, 2007 4:13 am Subject: .Obj exports every texture? |
Hi, it's something the exporter just does and not an error on your part. At the moment DeleD doesn't state which textures are used and which aren't. I could go through all the objects and detect whi ... |
Topic: 1.5 Plugin API |
CMe
Replies: 15
Views: 14609
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Forum: DeleD Plugins Posted: Mon Aug 07, 2006 4:57 am Subject: 1.5 Plugin API |
Regarding delimiters and such. Have you considered switching the file format to something more meta structured? Something like bencoding comes to mind. |
Topic: .obj exporter plugin |
CMe
Replies: 11
Views: 11483
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Forum: DeleD Plugins Posted: Sun Aug 06, 2006 11:48 pm Subject: .obj exporter plugin |
New version of obj exporter available.
fixes include: material colors are now stored in correct order. (red/blue channels reversed). Tag property would cause crash if comma was used. Exporter ... |
Topic: 1.5 Plugin API |
CMe
Replies: 15
Views: 14609
|
Forum: DeleD Plugins Posted: Sun Aug 06, 2006 9:41 pm Subject: 1.5 Plugin API |
Likewise comma breaks Ryan Fleet's DMFLoader.c.
Ah thats true! I can remedy that. However using a semi-colon in the tag property will cause curruption in the dmf file itself. DeleD won't be ... |
Topic: 3d view problem |
CMe
Replies: 6
Views: 4884
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Forum: DeleD Community Edition Posted: Sun Jul 30, 2006 7:04 pm Subject: 3d view problem |
Just a thought. Perhaps a later version of DeleD could query the OpenGL vendor and if it shows up as microsoft's generic driver, advise the user to update their drivers. |
Topic: .obj exporter plugin |
CMe
Replies: 11
Views: 11483
|
Forum: DeleD Plugins Posted: Thu Jul 27, 2006 10:42 pm Subject: .obj exporter plugin |
Quite strange. This is the first occurrence of this I've heard. I'm not sure what is causing it. Is there anything non standard about your setup that you think could be related? Did you install De ... |
Topic: XML Exporter Plugin |
CMe
Replies: 6
Views: 8279
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Forum: DeleD Plugins Posted: Sat May 20, 2006 6:09 pm Subject: XML Exporter Plugin |
Not sure I follow. You shouldn't have to generate anything. All the data is available from deled. In the case of the cube, it will give you 8 vertex positions for the object and for each face in tha ... |
Topic: XML Exporter Plugin |
CMe
Replies: 6
Views: 8279
|
Forum: DeleD Plugins Posted: Sat May 20, 2006 5:52 pm Subject: XML Exporter Plugin |
At first glance it looks like you're attempting to share texture coordinates along with vertex positions. Usually this isn't possible as each face won't map the same coordinate at each vertex positio ... |
Topic: Specifications / Documentation? |
CMe
Replies: 5
Views: 7172
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Forum: DeleD Plugins Posted: Thu May 18, 2006 3:16 am Subject: Specifications / Documentation? |
Good. hope it works well for you. Yeah a few people (including myself) have found the way the tex coordinates are structured cumbersome to use. I might change this some time.
Just make sure yo ... |
Topic: Specifications / Documentation? |
CMe
Replies: 5
Views: 7172
|
Forum: DeleD Plugins Posted: Wed May 17, 2006 6:51 pm Subject: Specifications / Documentation? |
I used the help file which comes with deled. It has a section on the file format which deled uses. The data returned in the plugin is virtually identical to what is stored in the dmf files except fo ... |
Topic: ASE Exporter |
CMe
Replies: 12
Views: 13656
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Forum: DeleD Plugins Posted: Fri May 05, 2006 11:47 pm Subject: ASE Exporter |
no I was surprised wotsit doesn't have it. funny, those are the same two resources I found. I'm using the unreal one mainly. |
Topic: ASE Exporter |
CMe
Replies: 12
Views: 13656
|
Forum: DeleD Plugins Posted: Fri May 05, 2006 9:27 pm Subject: ASE Exporter |
yeah I came across that tutorial from gametutorials while searching. They charge for those tutorials now. What I'd like to find is the actual file specifications document but no luck. I think I've ... |
Topic: ASE Exporter |
CMe
Replies: 12
Views: 13656
|
Forum: DeleD Plugins Posted: Fri May 05, 2006 9:06 pm Subject: ASE Exporter |
ok just a little progress info. I've got most of the exporter working. I'm using gile[s] as a test for loading the exported files as it has the ability to import .ase files. It actually took a whil ... |
Topic: ASE Exporter |
CMe
Replies: 12
Views: 13656
|
Forum: DeleD Plugins Posted: Wed May 03, 2006 12:18 am Subject: ASE Exporter |
ASE is a pretty good format. It seems a few engines are using it. I'll look into writing an importer/exporter for that format. I'm sure quite a few people could find this format useful. |
Topic: .obj exporter plugin |
CMe
Replies: 11
Views: 11483
|
Forum: DeleD Plugins Posted: Tue Apr 18, 2006 4:49 am Subject: .obj exporter plugin |
I made some changes to the .obj exporter today. changes included are:
- added option to save selected objects only
- added option to save vertex normals
- added progress bar
- fixed an issue whi ... |
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