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DeleD Community Edition Forum Index
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  Topic: My game ideas
Ewout

Replies: 223
Views: 698478

PostForum: DeleD User Game Projects   Posted: Wed Apr 16, 2014 1:01 pm   Subject: My game ideas
I am not sure Harper, but I think I did something similar using Pokemon sprites with HTML5 and Websockets. Here is a demo.

http://www.youtube.com/watch?v=nZHnjC8uO5w

If you need some programming ...
  Topic: DeleD (re)design discussions
Ewout

Replies: 29
Views: 68078

PostForum: DeleD Development   Posted: Mon Oct 04, 2010 4:49 pm   Subject: DeleD (re)design discussions
I think using layers or treeview is both layer based. Alltough this is more a GUI decision instead of an technical decision. The GUI comment of ATM Mars (latest one) sounds like the easiest one for ar ...
  Topic: DeleD (re)design discussions
Ewout

Replies: 29
Views: 68078

PostForum: DeleD Development   Posted: Sun Oct 03, 2010 5:34 pm   Subject: DeleD (re)design discussions
The scene layer with treeview idea is nice. You can also make an easy drag-drop interface around it. People can build own components to hang in the tree. I think it's a good idea. I can't think about ...
  Topic: DeleD (re)design discussions
Ewout

Replies: 29
Views: 68078

PostForum: DeleD Development   Posted: Fri Oct 01, 2010 12:31 pm   Subject: DeleD (re)design discussions

Design

I'd opt for enough abstraction here. The current deled design is based around "Scenes being lists of meshes" (TBaseMesh class I believe it was). Everything in the scene is a mesh ...
  Topic: DeleD (re)design discussions
Ewout

Replies: 29
Views: 68078

PostForum: DeleD Development   Posted: Thu Sep 30, 2010 11:36 am   Subject: DeleD (re)design discussions
Well there are different ways to think: The light contains a position, color and contains a structure (the mesh in this case), but in some cases you can also say that it's a part of the scene, and the ...
  Topic: DeleD (re)design discussions
Ewout

Replies: 29
Views: 68078

PostForum: DeleD Development   Posted: Thu Sep 30, 2010 9:33 am   Subject: DeleD (re)design discussions
Sounds like CG is quite cool. I personally program shaders in HLSL, because it was compatible with XNA. Alltough, CG seems better in this case to use.

I also checked yesterday SlimDX and for this ...
  Topic: Nothing new after 2 months?
Ewout

Replies: 69
Views: 43819

PostForum: DeleD Community Edition   Posted: Wed Sep 29, 2010 9:32 pm   Subject: Nothing new after 2 months?
Ok I've started a very small design. I first checked out the functionality of DeleD. I made a small design how we could make tools more generic and start up a bit technically.

http://img706.imagesh ...
  Topic: Nothing new after 2 months?
Ewout

Replies: 69
Views: 43819

PostForum: DeleD Community Edition   Posted: Wed Sep 29, 2010 10:39 am   Subject: Nothing new after 2 months?
I would like to help out. I don't know C# but I do know a fair bit of JAVA so learning is not much of a problem.
No problem. Java and C# are syntax technically equal. If you can program Java, C# sho ...
  Topic: Nothing new after 2 months?
Ewout

Replies: 69
Views: 43819

PostForum: DeleD Community Edition   Posted: Tue Sep 28, 2010 4:17 pm   Subject: Nothing new after 2 months?
*bump*

I've talked today with Jeroen about Deled, this topic and the source code of Deled. Personally I haven't checked the complete source code, but Jeroen told me the plugin architecture has a fe ...
 
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