Author |
Message |
Topic: Update of Visual Studio Templates for 2017 |
Il Buzzo
Replies: 3
Views: 18701
|
Forum: DeleD Plugins Posted: Thu Sep 26, 2019 3:32 pm Subject: Update of Visual Studio Templates for 2017 |
I've been good, thanks. And what are the main news in the community (I've seen there is a new webbased 3D designer)?
I lost some years of the community but I'm still here to develop plugins with C+ ... |
Topic: Update of Visual Studio Templates for 2017 |
Il Buzzo
Replies: 3
Views: 18701
|
Forum: DeleD Plugins Posted: Sun Sep 22, 2019 6:39 pm Subject: Update of Visual Studio Templates for 2017 |
I've not published something in this forum for a long time but owing to some requests I'm starting to refresh some of my old plugins. But first of all I need to refresh my dev templates.
Unfortunat ... |
Topic: Plugin Development in C/C++ on the wiki |
Il Buzzo
Replies: 10
Views: 9674
|
Forum: DeleD Plugins Posted: Mon Oct 05, 2009 8:01 pm Subject: Plugin Development in C/C++ on the wiki |
Hi All,
I just downloaded DeleD 2.1.0 and tested plugins created with VS2005 and VS2008 using the wizard I created some times ago for version > 1.6.
I tried both the import and the export plugin ... |
Topic: Plugin Development in C/C++ on the wiki |
Il Buzzo
Replies: 10
Views: 9674
|
Forum: DeleD Plugins Posted: Mon Oct 05, 2009 2:46 pm Subject: Plugin Development in C/C++ on the wiki |
Hi guys,
I've been out of DeleD programming for a lot now, also because I switched almost totally to linux.
However I can help in the creation of a new plugin extension for Visual Studio as soon as ... |
Topic: DBO Exporter 2.0 on line |
Il Buzzo
Replies: 14
Views: 15511
|
Forum: DeleD Plugins Posted: Fri Oct 03, 2008 9:27 am Subject: DBO Exporter 2.0 on line |
Hi feejo,
if you read the help file you'll find what you're asking for .
In DBO exporter it is possible to save DBO file as well as textures in directories or subdirectories. In example you save D ... |
Topic: DBO Exporter 2.0 on line |
Il Buzzo
Replies: 14
Views: 15511
|
Forum: DeleD Plugins Posted: Sun Sep 28, 2008 3:35 pm Subject: DBO Exporter 2.0 on line |
Hi feejo,
I'll try to answer to your questions.
Do I need to delete every object and keep one in the scene, export it to dbo. Or do I need to create a block, then export, delete, create the 2nd, ... |
Topic: DBO Exporter 2.0 on line |
Il Buzzo
Replies: 14
Views: 15511
|
Forum: DeleD Plugins Posted: Sun Aug 31, 2008 12:49 pm Subject: DBO Exporter 2.0 on line |
Tested DBO file generated with DarkBasic Pro Update 6.9 too and worked as usual...no problems at all.
Bye all and let me know more |
Topic: DBO Exporter 2.0 on line |
Il Buzzo
Replies: 14
Views: 15511
|
Forum: DeleD Plugins Posted: Sun Aug 31, 2008 8:35 am Subject: DBO Exporter 2.0 on line |
The plugin works for me including textures with DarkBasic Professional, thee plugin copy the needed textures in a directory just if you select it in main page of plugin. After this remember that when ... |
Topic: DeleD Visual Studio 2005/2008 Wizard [RELEASED] |
Il Buzzo
Replies: 2
Views: 4950
|
Forum: DeleD Plugins Posted: Sat Mar 15, 2008 2:02 am Subject: DeleD Visual Studio 2005/2008 Wizard [RELEASED] |
Hi all,
I've taken less time than supposed to finish this plugin wizard...so now you can download from:
http://www.ilbuzzo.net/img/VS9DeleDWizard.jpg
Among features:
-Compatible with VS8 and VS9 ... |
Topic: Some differences between new plugin system and old one.... |
Il Buzzo
Replies: 5
Views: 6472
|
Forum: DeleD Plugins Posted: Thu Mar 13, 2008 8:55 pm Subject: Some differences between new plugin system and old one.... |
Hi Paul-Jan,
I can send you the work in progress code (it works ok, I need just a little time to create wizard for Visual C++ ).
Anyway, if you can wait I'll deliver wizard to the community in 10 da ... |
Topic: Some differences between new plugin system and old one.... |
Il Buzzo
Replies: 5
Views: 6472
|
Forum: DeleD Plugins Posted: Mon Mar 10, 2008 11:02 am Subject: Some differences between new plugin system and old one.... |
Thanks Paul-Jan,
I've just solved removing "\n" after the closing scene tag.
So expect a release soon.
I'll try with Visual Studio Express 2008 too.
Bye all |
Topic: Some differences between new plugin system and old one.... |
Il Buzzo
Replies: 5
Views: 6472
|
Forum: DeleD Plugins Posted: Sun Feb 24, 2008 10:16 am Subject: Some differences between new plugin system and old one.... |
Hi all,
while finishing my new C++ (VS8 and VS9 wizards and CodeBlocks) plugin interface I've noticed some differences between the old plugin architecture and the new one. In fact in the old plugin s ... |
Topic: Level Preview plugin not working properly? |
Il Buzzo
Replies: 12
Views: 9119
|
Forum: DeleD Plugins Posted: Tue Jan 29, 2008 11:52 pm Subject: Level Preview plugin not working properly? |
Hi Adar,
I'm Level preview plugin programmer.
So I'd like to investigate your model troubles. Could you send me please by email (I won't participate to competition)?
Bye |
Topic: I think about physics and animation via plugin. |
Il Buzzo
Replies: 8
Views: 8025
|
Forum: DeleD Plugins Posted: Mon Nov 12, 2007 6:40 pm Subject: I think about physics and animation via plugin. |
Hi All,
As soon as I'll release Visual C++ Plugin wizard you'll access each DeleD object easily but remember it's necessary an object definition knowledge cause DeleD objects structure is reflected i ... |
Topic: how to create a simple dungeon/cave in DeleD. |
Il Buzzo
Replies: 35
Views: 77804
|
Forum: DeleD Tutorials Posted: Tue Oct 23, 2007 9:07 am Subject: how to create a simple dungeon/cave in DeleD. |
Hi guys,
looking at this cave I just figured out that a torchlight shader will do the difference in level visualization....
I'll try with my level preview...
Anyway nice tutorial |
|