Author |
Message |
Topic: We wish you a spectacular 2015 (+ check DeleD Designer)! |
John
Replies: 75
Views: 228658
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Forum: News / Announcements Posted: Fri Nov 13, 2015 4:11 am Subject: We wish you a spectacular 2015 (+ check DeleD Designer)! |
I have a backlog with the things I want to implement over time. I could put it online in a forum post and update it when needed + show what is worked on at the moment. That would not take that much of ... |
Topic: We wish you a spectacular 2015 (+ check DeleD Designer)! |
John
Replies: 75
Views: 228658
|
Forum: News / Announcements Posted: Mon Nov 02, 2015 1:29 am Subject: We wish you a spectacular 2015 (+ check DeleD Designer)! |
It works! DeleD web edition OBJ importer test...
http://i295.photobucket.com/albums/mm151/coffeeaddict21/ss_zps7eryjgm1.jpg
I used an Open Arena model (space marine). The artwork is not mine I j ... |
Topic: details on how to use plugin interface to transform mesh? |
John
Replies: 0
Views: 11547
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Forum: DeleD Community Edition Posted: Thu Oct 01, 2015 2:17 am Subject: details on how to use plugin interface to transform mesh? |
I can load the geometry into DeleD via plugin XML but have found no c++ examples or documentation on how to apply rotation or translation to a mesh in the plugin. So far I have been doing the rotation ... |
Topic: rotate by fraction of angle? |
John
Replies: 3
Views: 71035
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Forum: DeleD Community Edition Posted: Mon Sep 07, 2015 10:21 pm Subject: rotate by fraction of angle? |
I'm trying to rotate an object (in "object view") by selecting an object and typing in the x,y,z angles and am unable to type in a fraction (i.e. rotate 34.134 degrees around the x axis). Se ... |
Topic: We wish you a spectacular 2015 (+ check DeleD Designer)! |
John
Replies: 75
Views: 228658
|
Forum: News / Announcements Posted: Sun Aug 30, 2015 7:46 pm Subject: We wish you a spectacular 2015 (+ check DeleD Designer)! |
Really looking forward to this! Keep working hard. |
Topic: We wish you a spectacular 2015 (+ check DeleD Designer)! |
John
Replies: 75
Views: 228658
|
Forum: News / Announcements Posted: Tue Jul 21, 2015 2:04 am Subject: We wish you a spectacular 2015 (+ check DeleD Designer)! |
Very cool! |
Topic: We wish you a spectacular 2015 (+ check DeleD Designer)! |
John
Replies: 75
Views: 228658
|
Forum: News / Announcements Posted: Fri Jul 03, 2015 6:53 pm Subject: We wish you a spectacular 2015 (+ check DeleD Designer)! |
Also...I need to make a sheep for the game I'm developing (yes, a sheep). I am project lead, artist, and programmer all in one. One man show right here. However, my artistic skills are not top-notch ... |
Topic: We wish you a spectacular 2015 (+ check DeleD Designer)! |
John
Replies: 75
Views: 228658
|
Forum: News / Announcements Posted: Fri Jul 03, 2015 4:38 pm Subject: We wish you a spectacular 2015 (+ check DeleD Designer)! |
Very interesting. Is there going to be a plugin-type architecture for importing/exporting other model formats (aside from just OBJ)? If so, any details on how it is going to work? I would be interes ... |
Topic: We wish you a spectacular 2015 (+ check DeleD Designer)! |
John
Replies: 75
Views: 228658
|
Forum: News / Announcements Posted: Fri Jul 03, 2015 3:23 pm Subject: We wish you a spectacular 2015 (+ check DeleD Designer)! |
Hi there Gloomshroud, and welcome to these forums! Thank you very much for your kind words - it is good to see you benefit from the contents of these forums as much as you do.
WebGL is real ... |
Topic: Some DeleD feature Ideas |
John
Replies: 14
Views: 74278
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Forum: DeleD Feature Requests Posted: Thu Jun 11, 2015 4:12 pm Subject: Some DeleD feature Ideas |
Bear in mind that WebGL is based on OpenGL ES2 not OpenGL. There are certain tradeoffs for the portability that WebGL enjoys. |
Topic: Some DeleD feature Ideas |
John
Replies: 14
Views: 74278
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Forum: DeleD Feature Requests Posted: Tue Jun 09, 2015 3:14 pm Subject: Some DeleD feature Ideas |
The business model that Microsoft follows is very similar to McDonald's in a certain way...you know that the food kind of sucks...but it sucks at a level that is always consistent. Consistency makes p ... |
Topic: Some DeleD feature Ideas |
John
Replies: 14
Views: 74278
|
Forum: DeleD Feature Requests Posted: Thu Jun 04, 2015 8:11 pm Subject: Some DeleD feature Ideas |
Is this new project opengl or opengles (aka webgl) or something else? |
Topic: Some DeleD feature Ideas |
John
Replies: 14
Views: 74278
|
Forum: DeleD Feature Requests Posted: Wed Jun 03, 2015 6:22 pm Subject: Some DeleD feature Ideas |
I'm currently working on an md5 import plugin. Expect to finish in a month or so. Would have it done faster but there is a lot going on right now in real life. As you stated DeleD supports bone animat ... |
Topic: c++/python quake3 arena md3 plugin in works - gui? |
John
Replies: 0
Views: 12014
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Forum: DeleD Plugins Posted: Wed May 27, 2015 2:37 am Subject: c++/python quake3 arena md3 plugin in works - gui? |
My goal has been to write a Quake 3 arena MD3 import plugin. The design is somewhat unique...the plugin that DeleD calls is written in C++ but calls functions on an embedded python script to do the pa ... |
Topic: We wish you a spectacular 2015 (+ check DeleD Designer)! |
John
Replies: 75
Views: 228658
|
Forum: News / Announcements Posted: Sat May 02, 2015 8:13 pm Subject: We wish you a spectacular 2015 (+ check DeleD Designer)! |
Should have read this earlier...just saw this...
So since its running off a web server...how about support for import/export/extension plugins written in Python 2 or Python 3?
The importer I'm ... |
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