Delgine 3D Tools & Content DeleD Community Edition
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 26 matches
DeleD Community Edition Forum Index
Author Message
  Topic: I've made some fairly significant progress on the Laz port!
JuhaManninen

Replies: 19
Views: 4757

PostForum: DeleD Development   Posted: Sun Feb 05, 2017 8:32 am   Subject: I've made some fairly significant progress on the Laz port!
My point (for Juha, if he's still around) was just that I think the direct "wishes" of an original author of any given piece of software always overrule the specifics of any given license.
...
  Topic: I've made some fairly significant progress on the Laz port!
JuhaManninen

Replies: 19
Views: 4757

PostForum: DeleD Development   Posted: Mon Jan 16, 2017 12:42 pm   Subject: I've made some fairly significant progress on the Laz port!

I have made it very clear multiple times that I don't think anything I have done is really any kind of coding achievement, and that the changes themselves are only significant relative to the functi ...
  Topic: I've made some fairly significant progress on the Laz port!
JuhaManninen

Replies: 19
Views: 4757

PostForum: DeleD Development   Posted: Sun Jan 15, 2017 10:04 am   Subject: I've made some fairly significant progress on the Laz port!

Says the guy who couldn't even figure out how to replace the direct use of "WGL" calls in the application with the use of TOpenGLControl (Which was honestly utterly trivial for me, as it ...
  Topic: Question
JuhaManninen

Replies: 3
Views: 2028

PostForum: DeleD Development   Posted: Wed Jan 11, 2017 3:29 pm   Subject: Question

... and hope an EXE will be released soon! Smile

EXE and sources. Confused
  Topic: The license of DeleD Community Edition
JuhaManninen

Replies: 0
Views: 462

PostForum: DeleD Community Edition   Posted: Wed Jan 11, 2017 3:06 pm   Subject: The license of DeleD Community Edition
The source files say the license is GNU GPL version 3. I guess that is the intended license.
However the COPYING.txt says: "The DeleD source is mainly covered by the GPLv2 license."
which ...
  Topic: I've made some fairly significant progress on the Laz port!
JuhaManninen

Replies: 19
Views: 4757

PostForum: DeleD Development   Posted: Wed Jan 11, 2017 1:13 pm   Subject: I've made some fairly significant progress on the Laz port!
Let us know when the exe is available so we can play with this new stuff!
I want to remind people also here that the license of DeleD is now GNU GPL.
It means he must provide the source code once he ...
  Topic: I've made some fairly significant progress on the Laz port!
JuhaManninen

Replies: 19
Views: 4757

PostForum: DeleD Development   Posted: Sat Jun 11, 2016 7:55 am   Subject: I've made some fairly significant progress on the Laz port!
Akira13, do you need help with revision control systems?
  Topic: I've made some fairly significant progress on the Laz port!
JuhaManninen

Replies: 19
Views: 4757

PostForum: DeleD Development   Posted: Sun Jun 05, 2016 10:30 am   Subject: Re: I've made some fairly significant progress on the Laz po
That is fabulous! Thanks Akira13.


As far as I know he did get it 100% working with the original method of rendering, but then after beginning to attempt to move it over to use Lazarus' TOpenGLCon ...
  Topic: Please test the new Lazarus port of DeleD
JuhaManninen

Replies: 10
Views: 14607

PostForum: DeleD Development   Posted: Sun Sep 28, 2014 9:57 pm   Subject: Please test the new Lazarus port of DeleD

Yeah, having a Lazarus port is great, even though I don't work on it myself. I don't know if the Lazarus programmers visit here very often. Hmm... does Juha have a website?


Apparently Lazarus p ...
  Topic: Please test the new Lazarus port of DeleD
JuhaManninen

Replies: 10
Views: 14607

PostForum: DeleD Development   Posted: Sat Jun 01, 2013 11:37 am   Subject: Re: Please test the new Lazarus port of DeleD

And our CodeTyphon (lab ver 4.20) tests/fixes
Source and screens here:


Sternas, I am puzzled about the policy of your CodeTyphon project.
Why do you _always_ fork the other projects and never ...
  Topic: SVN branch for Lazarus port
JuhaManninen

Replies: 23
Views: 17193

PostForum: DeleD Development   Posted: Mon Feb 11, 2013 3:25 pm   Subject: SVN branch for Lazarus port

A complete recommended development system, consisting out of a Lazarus and FPC combo. Eliminating most versioning.


Ok, now it would make sense because a recent Lazarus trunk is needed. The new ...
  Topic: SVN branch for Lazarus port
JuhaManninen

Replies: 23
Views: 17193

PostForum: DeleD Development   Posted: Mon Feb 11, 2013 3:09 pm   Subject: SVN branch for Lazarus port
This is amazing! Does a lazarus port imply that we will be able to use deled on linux/mac?

Not yet but soon, yes.

Juha
  Topic: Please test the new Lazarus port of DeleD
JuhaManninen

Replies: 10
Views: 14607

PostForum: DeleD Development   Posted: Sun Feb 10, 2013 2:50 pm   Subject: Please test the new Lazarus port of DeleD
I have committed the new DeleD code ported for Lazarus into a new SVN branch :
https://svn.code.sf.net/p/deled/code/lazarus
Please check out and test. For example:
$ svn co https://svn.code.sf.ne ...
  Topic: SVN branch for Lazarus port
JuhaManninen

Replies: 23
Views: 17193

PostForum: DeleD Development   Posted: Sat Feb 09, 2013 11:37 pm   Subject: SVN branch for Lazarus port
I pm'ed you about the lazarus branche.

Thanks, it works.
I added instruction for compiling the DeleD Lazaus port in ReadMe.txt file.
I will send another message later.

Regards.
Juha
  Topic: SVN branch for Lazarus port
JuhaManninen

Replies: 23
Views: 17193

PostForum: DeleD Development   Posted: Thu Feb 07, 2013 10:53 pm   Subject: SVN branch for Lazarus port
That looks rather good, even though the MDI layout isn't functional.
I noticed it says DeleD 1.0 CE. I take it you did actually port the most current (2.45) version of DeleD? What's up with the 1.0? ...
 
Page 1 of 2 Goto page 1, 2  Next
All times are GMT
Jump to: