Author |
Message |
Topic: Linkedin |
Mr.Fletcher
Replies: 8
Views: 39549
|
Forum: Off Topic Posted: Tue Oct 22, 2019 5:55 pm Subject: Linkedin |
Jeroen found me. I can't believe I can still login here! |
Topic: Model scale and games |
Mr.Fletcher
Replies: 6
Views: 6532
|
Forum: DeleD Community Edition Posted: Sat Mar 27, 2010 7:45 pm Subject: Model scale and games |
DeleD length units are arbitrary units and it depends on the game engine to interpret those units. 100 units in DeleD could be 1 meter or 100 meters (or 374,29 for that matter). You should look into t ... |
Topic: My Prefabs to share |
Mr.Fletcher
Replies: 151
Views: 119835
|
Forum: DeleD 3D Modelling Posted: Wed Mar 24, 2010 11:29 pm Subject: My Prefabs to share |
It's a prefab file, you have to copy it into some special folder afair. |
Topic: Website maintainance? |
Mr.Fletcher
Replies: 2
Views: 3958
|
Forum: DeleD Community Edition Posted: Tue Mar 23, 2010 4:39 pm Subject: Website maintainance? |
The flash animation was made by me, I don't know if I still have access to the source file. It should be redone anyway or left out completely, since the software is not for sale anymore, so this form ... |
Topic: How you Got good at 3D modelling? |
Mr.Fletcher
Replies: 16
Views: 15000
|
Forum: DeleD 3D Modelling Posted: Tue Mar 23, 2010 4:37 pm Subject: How you Got good at 3D modelling? |
You could look at photos from real houses that have the style that you want, or even use them as a template, like I did with some popular buildings. |
Topic: How you Got good at 3D modelling? |
Mr.Fletcher
Replies: 16
Views: 15000
|
Forum: DeleD 3D Modelling Posted: Tue Mar 23, 2010 11:23 am Subject: How you Got good at 3D modelling? |
I think you can make an analogy to painting here. There's something in your mind you want to manifest on the surface, but however hard you try, it all just looks wrong and you can't get to anything, e ... |
Topic: [tutorial] making a dirt path |
Mr.Fletcher
Replies: 33
Views: 29018
|
Forum: DeleD Tutorials Posted: Sun Mar 21, 2010 12:02 pm Subject: [tutorial] making a dirt path |
For the record, I made a similar tutorial [URL=http://delgine.com/forum/viewtopic.php?t=3355]here. Nice to see multitexturing in DeleD working now! |
Topic: Quick Arc |
Mr.Fletcher
Replies: 8
Views: 10702
|
Forum: DeleD Tutorials Posted: Sun Feb 28, 2010 7:07 pm Subject: Quick Arc |
The way I'd do it:
Create cylinder, select upper and bottom face
Inset both faces and Connect them (result is a ring)
Now delete all the unwanted segments and fill both remaining endings
Just s ... |
Topic: changing gridsize |
Mr.Fletcher
Replies: 6
Views: 6430
|
Forum: DeleD Community Edition Posted: Sat Feb 20, 2010 10:58 pm Subject: changing gridsize |
Laptops usually can access the NUM block with the FN key. The corresponding number keys (dunno if also + and -) are somewhere in the letter block then, often it's printed small in a corner of the keys ... |
Topic: Glass texture - Aplha texture |
Mr.Fletcher
Replies: 4
Views: 6273
|
Forum: DeleD Community Edition Posted: Mon Feb 15, 2010 8:26 pm Subject: Glass texture - Aplha texture |
Dave made some a few years ago (lol time goes by), don't know where to find them though |
Topic: Unite or Merge? |
Mr.Fletcher
Replies: 7
Views: 6239
|
Forum: DeleD Community Edition Posted: Sat Feb 06, 2010 11:29 am Subject: Unite or Merge? |
Merges takes the polygons of both objects without altering them and creates one object out of them.
Unite will actually calculate the union of both objects, so if the two overlap, the part which wou ... |
Topic: Frauenkirche, Dresden |
Mr.Fletcher
Replies: 25
Views: 20236
|
Forum: DeleD 3D Modelling Posted: Thu Feb 04, 2010 9:19 am Subject: Frauenkirche, Dresden |
Here's something: Those crazy japanese are building the Frauenkirche out of snow! (Attention: video in german)
http://www.tagesschau.de/ausland/schneefest100.html |
Topic: Here is my first full model |
Mr.Fletcher
Replies: 144
Views: 134600
|
Forum: DeleD 3D Modelling Posted: Mon Feb 01, 2010 4:43 pm Subject: Here is my first full model |
That's very nice. What is it rendered with? I.e. where does the reflection come from? |
Topic: numerical editor? |
Mr.Fletcher
Replies: 1
Views: 4158
|
Forum: DeleD Feature Requests Posted: Sun Jan 31, 2010 6:19 pm Subject: numerical editor? |
DeleD length units are generic units, with no systematic scale attached. You could take one unit and regard it as an inch or so, so adding such an editor wouldn't make much sense to me, as the user is ... |
Topic: Select edge ring/loop: Is it usefull? |
Mr.Fletcher
Replies: 1
Views: 3619
|
Forum: DeleD Community Edition Posted: Thu Jan 28, 2010 8:26 pm Subject: Select edge ring/loop: Is it usefull? |
Yes they are, I used them several times when I still was using DeleD. It's useful when you have bigger irregular geometry and you dont want to work on a vertex basis. When I was working on the zombies ... |
|