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DeleD Community Edition Forum Index
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  Topic: Everybody Models 15: Tower Prefabs
Ravine

Replies: 79
Views: 36259

PostForum: DeleD 3D Modelling   Posted: Wed Feb 13, 2008 12:09 am   Subject: Everybody Models 15: Tower Prefabs
Happy to see it makes sense now. And happy to see the positive reactions. I'm now more motivated to finish it. My main inspiration was the hidden child of a deformed souvenir of a WoW tower, and the M ...
  Topic: Everybody Models 15: Tower Prefabs
Ravine

Replies: 79
Views: 36259

PostForum: DeleD 3D Modelling   Posted: Tue Feb 12, 2008 6:22 am   Subject: Everybody Models 15: Tower Prefabs
the "twisted" aspect was totally intended. Though, the body of the tower didnt reflected that, which leads to your "dammit, that roof is weird" comments Smile . I tried to correct tha ...
  Topic: Everybody Models 15: Tower Prefabs
Ravine

Replies: 79
Views: 36259

PostForum: DeleD 3D Modelling   Posted: Tue Jan 29, 2008 11:40 pm   Subject: Everybody Models 15: Tower Prefabs
well, after such posts, i feel quite underskilled.

wip, no texture (i think about wow-ish like, or elementrix-like textures), etc.

http://pix.nofrag.com/2/2/c/39b77af343b9f769769b497730dc3t.jpgh ...
  Topic: Optimized tool
Ravine

Replies: 9
Views: 3998

PostForum: DeleD Community Edition   Posted: Sun Jan 27, 2008 12:06 pm   Subject: Optimized tool
oooh so true. +1 to Elementrix.
  Topic: French DeleD Forum
Ravine

Replies: 14
Views: 6300

PostForum: DeleD Community Edition   Posted: Sun Jan 27, 2008 11:55 am   Subject: French DeleD Forum
mappy > yes... frenchies should learn english. But as a french, i think that french should learn french first. Smile

With cellphones and text messages, "ppl r talkin LIk dat. 2 lazy 2 write fu ...
  Topic: Just some things...
Ravine

Replies: 6
Views: 5248

PostForum: DeleD Feature Requests   Posted: Thu Jan 24, 2008 7:44 pm   Subject: Just some things...
http://pix.nofrag.com/a/9/b/a23b5d3b794b943b9413cc791b6aat.jpg
  Topic: B3D Import/Export plugins
Ravine

Replies: 52
Views: 60259

PostForum: DeleD Plugins   Posted: Sun Jan 20, 2008 5:32 pm   Subject: B3D Import/Export plugins
Ah damn, thanks. i should have read the API doc first Sad . As a C# dev with the .NetCP wrapper, i dont modify the native dll

Thanks for looking at that.
  Topic: B3D Import/Export plugins
Ravine

Replies: 52
Views: 60259

PostForum: DeleD Plugins   Posted: Sat Jan 19, 2008 3:31 pm   Subject: B3D Import/Export plugins
hum. I'm posting here cause i switched from raw dxs using in irrlicht (custom loader, perf issues) to b3d (natively supported, FPS increase by 2.5 factor). But i've set up a folder organisation, where ...
  Topic: Level, houses and stuffs
Ravine

Replies: 7
Views: 4945

PostForum: DeleD 3D Modelling   Posted: Tue Dec 04, 2007 11:47 am   Subject: Level, houses and stuffs
That's a personnal project, mostly done (so far) to put on my CV, and to prove myself i can perform alone such project.
I think it's more important to show that you're able to work as a team together ...
  Topic: Level, houses and stuffs
Ravine

Replies: 7
Views: 4945

PostForum: DeleD 3D Modelling   Posted: Tue Dec 04, 2007 12:06 am   Subject: Level, houses and stuffs
hehe thanks for the "non-MMO" thing Smile

And yes, sure, i'll link the demo when it'll be done. It depends greatly on what i want to do with it after, but i think i'll release the functionn ...
  Topic: Level, houses and stuffs
Ravine

Replies: 7
Views: 4945

PostForum: DeleD 3D Modelling   Posted: Mon Dec 03, 2007 6:15 pm   Subject: Level, houses and stuffs
My first post was about a bug. But that would be unfair to post only for the bad things, and not thanks the devs for the great work on Deled and for their reactivity.

So, i want to share with you ...
  Topic: sort of "Backface Culling Rests" problem
Ravine

Replies: 6
Views: 3836

PostForum: DeleD Community Edition   Posted: Tue Nov 27, 2007 4:57 pm   Subject: sort of "Backface Culling Rests" problem
hehe import the exported. i should have had this idea. Nice one, this does not work.

Dxs > Export > Import ; raises an error.

I'm downloading the plugins again to see if i'm not working w ...
  Topic: sort of "Backface Culling Rests" problem
Ravine

Replies: 6
Views: 3836

PostForum: DeleD Community Edition   Posted: Tue Nov 27, 2007 4:30 pm   Subject: sort of "Backface Culling Rests" problem
Well, the .dxs seems clean. I have deleted the faces generated by the substract some time ago(and now i use larger chunks to make subs Smile ). The problem comes from the .X, generated by the exporter (b ...
  Topic: sort of "Backface Culling Rests" problem
Ravine

Replies: 6
Views: 3836

PostForum: DeleD Community Edition   Posted: Tue Nov 27, 2007 2:41 pm   Subject: sort of "Backface Culling Rests" problem
yeah, now i know that.

Those screenies just stands for the explanation of "why i think i'm facing that problem now" and to show how it works. I'm just wondering, now that the face is dele ...
  Topic: sort of "Backface Culling Rests" problem
Ravine

Replies: 6
Views: 3836

PostForum: DeleD Community Edition   Posted: Tue Nov 27, 2007 1:56 pm   Subject: sort of "Backface Culling Rests" problem
Hi people. Quite difficult to find a title to explain my problem in a few words. But i made some screens to explain the problem i'm facing.

Context : i use Deled as CSG to build the environment for ...
 
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