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DeleD Community Edition Forum Index
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  Topic: .DMF fileformat question
_kohai

Replies: 28
Views: 13687

PostForum: DeleD Community Edition   Posted: Sun Aug 14, 2005 9:38 am   Subject: .DMF fileformat question
Abitlity to merge several .DMF ???

Damn, are you reading my mind ? With that feature, and a little quadtree optim. i should have my level editor done in a twist !!

Thx, will try and make a repor ...
  Topic: .DMF fileformat question
_kohai

Replies: 28
Views: 13687

PostForum: DeleD Community Edition   Posted: Wed Jul 06, 2005 9:42 pm   Subject: .DMF fileformat question
Cme > sorry for the late, but didn't have the time to edit my post.

Yes, everything is ok by now, it was a stupid mistake on my side. I used the scaleDMF() function, and guess what, i scaled the ...
  Topic: .DMF fileformat question
_kohai

Replies: 28
Views: 13687

PostForum: DeleD Community Edition   Posted: Wed Jul 06, 2005 4:35 pm   Subject: .DMF fileformat question
OK, little update :

got the loader working right for geometry and 1st layer texture ...
But got some pbs with the lightmaps ^^

http://kohaistyle.com/images/dmflm1.jpg

Hope to get that sorte ...
  Topic: .DMF fileformat question
_kohai

Replies: 28
Views: 13687

PostForum: DeleD Community Edition   Posted: Tue Jul 05, 2005 11:20 am   Subject: .DMF fileformat question
Ok, a little report :

I got working like a charm after somme little mindboggling glitches ( ah, multidim array for layers ! )
So the geometry is loading right, UV seems ok too ...


Though i d ...
  Topic: .DMF fileformat question
_kohai

Replies: 28
Views: 13687

PostForum: DeleD Community Edition   Posted: Mon Jul 04, 2005 10:49 pm   Subject: .DMF fileformat question
Well, at first look , that's a nice piece of codewe have here Smile

Thx for sharing it with us, you saved me some hours of work testing, and such ...

Heading to my compiler to test that right away ...
  Topic: Entity data
_kohai

Replies: 10
Views: 6434

PostForum: DeleD Community Edition   Posted: Mon Jul 04, 2005 10:48 pm   Subject: Entity data
Regarding entities, why not just use a simple object ( ie. cube ) with spcial decorated name ( ent_1, ent_pstart ... ), then it's just your engine duty to parse/store/use the position/ rotation/... of ...
  Topic: .DMF fileformat question
_kohai

Replies: 28
Views: 13687

PostForum: DeleD Community Edition   Posted: Thu Jun 30, 2005 11:03 am   Subject: .DMF fileformat question
Okaaay ....

Well, first thx for all these infos ! Smile

And i apologise to Vamyre_Dark as i got his words the wrong way ! Sorry, mister ...

Ok, so i'll triangulate the .dmf before exporting. Ha ...
  Topic: .DMF fileformat question
_kohai

Replies: 28
Views: 13687

PostForum: DeleD Community Edition   Posted: Wed Jun 29, 2005 11:34 pm   Subject: .DMF fileformat question
errr ... clever answer for sure ! Rolling Eyes

Ths thing is, it seems DeleD only outputs Quads ... If that's the case, there no need to make some triangle conversion routine ...

So no need to check ...
  Topic: .DMF fileformat question
_kohai

Replies: 28
Views: 13687

PostForum: DeleD Community Edition   Posted: Wed Jun 29, 2005 10:24 pm   Subject: .DMF fileformat question
Hi all !

Ok, i'm making some nice progress on my .dmf openGL reader, but i have a few questions:

- after reading a bit through the forums, it comes out that DeleD saves its vertex in integer for ...
  Topic: DeleD exporter
_kohai

Replies: 3
Views: 5366

PostForum: DeleD Plugins   Posted: Fri Jun 24, 2005 2:46 pm   Subject: DeleD exporter
Ah stupid me !!!!

I looked in the download, but didn't even noticed the plug-in menu !!!
Now, there's a full bunch of infos ...

Thx a bunch, again ! Smile
  Topic: DeleD exporter
_kohai

Replies: 3
Views: 5366

PostForum: DeleD Plugins   Posted: Fri Jun 24, 2005 9:59 am   Subject: DeleD exporter
thx !

I'll investigate the 'II BUzzo' case .... Smile
  Topic: DeleD exporter
_kohai

Replies: 3
Views: 5366

PostForum: DeleD Plugins   Posted: Thu Jun 23, 2005 10:26 pm   Subject: DeleD exporter
Hi all ... just come across this nice DeleD editor, and i find it quite good !

What brings me here, is that it looks like DeleD can be extended with plug-ins ... good ... !
I look in the plugins d ...
 
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