Author |
Message |
Topic: line drawing inport |
ash
Replies: 3
Views: 8145
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Forum: DeleD Feature Requests Posted: Thu May 09, 2013 5:36 am Subject: line drawing inport |
some way to create line drawings tha can be converted to 3d, or the ability to import illustrator / svg file formats |
Topic: I have returned |
ash
Replies: 8
Views: 7092
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Forum: DeleD Community Edition Posted: Fri Apr 20, 2012 9:48 pm Subject: I have returned |
hey thanks, theres those nocturne zips, there was a style to those I really liked! thanks trucker, Ill post what I make soon. |
Topic: I have returned |
ash
Replies: 8
Views: 7092
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Forum: DeleD Community Edition Posted: Thu Apr 19, 2012 12:41 pm Subject: I have returned |
just the ones from the Pro area, are any plugins missing?
good to see you again trucker. |
Topic: I have returned |
ash
Replies: 8
Views: 7092
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Forum: DeleD Community Edition Posted: Tue Apr 17, 2012 10:15 pm Subject: I have returned |
mostly the extra textures and such. there was a plugin or two but I think they have been added to the core code by now.
good to see you again Jeroen, glad to see DeleD is still around and kicking. ... |
Topic: I have returned |
ash
Replies: 8
Views: 7092
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Forum: DeleD Community Edition Posted: Tue Apr 17, 2012 7:07 am Subject: I have returned |
I have returned. I was a DeleD PRO user before the source opened.
I just got the latest community edition. There were some packages in a members only area, are they included or can I access the pre ... |
Topic: Low poly terrain generator |
ash
Replies: 5
Views: 9123
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Forum: Other Graphical Tools Posted: Sat Aug 01, 2009 2:21 pm Subject: Low poly terrain generator |
nem'sTG
great low poly terrain tool. |
Topic: Painting in 3D |
ash
Replies: 4
Views: 4253
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Forum: DeleD Feature Requests Posted: Sat Aug 01, 2009 2:13 pm Subject: Painting in 3D |
3d-coat.com
great 3d paint app, can do displacement painting. |
Topic: My Tree |
ash
Replies: 13
Views: 7423
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Forum: DeleD 3D Modelling Posted: Mon May 04, 2009 8:27 pm Subject: My Tree |
elementrix: I love the way you do trees, consider I have just learned that technique from you, it is really nice. I will use it in some tree models. usually, I use a dynamic tree generator, and cut it ... |
Topic: DeleD scripting plugin |
ash
Replies: 43
Views: 41615
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Forum: DeleD Plugins Posted: Mon May 04, 2009 8:13 pm Subject: DeleD scripting plugin |
IOm really interested in Lua scripting for DeleD, I think maybe sometime in a year or two when I am little bit better programmer, I would like to maker a simple procedural plant script, or one for som ... |
Topic: Rotate model in perspective view |
ash
Replies: 6
Views: 5598
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Forum: DeleD Feature Requests Posted: Wed Apr 22, 2009 4:41 am Subject: Rotate model in perspective view |
I too miss the ability to orbit a selected object.
Adding this navigation ability would be most welcome! |
Topic: Another try |
ash
Replies: 17
Views: 8558
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Forum: DeleD 3D Modelling Posted: Tue Apr 21, 2009 2:21 pm Subject: Another try |
modeling detail is great, though the polycount is a little high for realtime. At least last I checked, I reckon it might be ok for a boss guy in a fairly simple empty room. I second the comment about ... |
Topic: Another try |
ash
Replies: 17
Views: 8558
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Forum: DeleD 3D Modelling Posted: Mon Apr 20, 2009 8:25 pm Subject: Another try |
can we get a polycount ? |
Topic: Exporters for animation... |
ash
Replies: 19
Views: 8984
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Forum: DeleD Community Edition Posted: Fri Apr 17, 2009 12:39 pm Subject: Exporters for animation... |
personally I think rendering video should be done in a video rendering app, like vue or carrara or daz|studio or poser. d|s is free, vue had or has a free beta as well, I dont want time devoted to ren ... |
Topic: Another go at a level |
ash
Replies: 10
Views: 5515
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Forum: DeleD 3D Modelling Posted: Thu Apr 16, 2009 5:31 pm Subject: Another go at a level |
that is so sweet dude, you really have a lot of talent ! |
Topic: Exporters for animation... |
ash
Replies: 19
Views: 8984
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Forum: DeleD Community Edition Posted: Thu Apr 16, 2009 2:54 am Subject: Exporters for animation... |
.x is kinda becoming a standard... |
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