Author |
Message |
Topic: Another go |
chronozphere
Replies: 11
Views: 11104
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Forum: DeleD 3D Modelling Posted: Sun Feb 10, 2013 11:45 pm Subject: Another go |
That looks so pro! Great job on the textures. How many hours does it take you to make a level like this? Keep up the good work. |
Topic: My first ever DeleD model! Check out my l33t house! |
chronozphere
Replies: 4
Views: 6723
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Forum: DeleD 3D Modelling Posted: Sun Feb 10, 2013 11:44 pm Subject: My first ever DeleD model! Check out my l33t house! |
Hi DreamBliss,
Nice job on your first DeleD model. When looking at the edges, I am slightly confused though, because they are aligned with the camera. It looks to me like you didn't choose the &q ... |
Topic: SVN branch for Lazarus port |
chronozphere
Replies: 23
Views: 58413
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Forum: DeleD Development Posted: Sun Feb 10, 2013 11:39 pm Subject: SVN branch for Lazarus port |
This is amazing! Does a lazarus port imply that we will be able to use deled on linux/mac? |
Topic: DXS loader for Java? |
chronozphere
Replies: 3
Views: 6713
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Forum: DeleD Community Edition Posted: Fri Nov 30, 2012 10:30 am Subject: DXS loader for Java? |
Great! Thank you very much. |
Topic: DXS loader for Java? |
chronozphere
Replies: 3
Views: 6713
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Forum: DeleD Community Edition Posted: Mon Nov 26, 2012 2:07 pm Subject: DXS loader for Java? |
Hi Everybody,
I'm doing a Computer graphics course at my university and I will start with the final project shortly. It has to be done in Java and I would like to use DeleD. So, is there a DXS load ... |
Topic: Complete video guide |
chronozphere
Replies: 39
Views: 79816
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Forum: DeleD Tutorials Posted: Fri Jun 01, 2012 12:59 pm Subject: Complete video guide |
Maybe I should make a video on NashaUV sometime. Some people use it, but I think a video would make it accessible to everyone. |
Topic: Still here |
chronozphere
Replies: 33
Views: 20513
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Forum: DeleD 3D Modelling Posted: Sat May 05, 2012 4:05 pm Subject: Still here |
Truely amazing models and textures! |
Topic: Bump/Normal Mapping |
chronozphere
Replies: 3
Views: 5361
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Forum: DeleD 3D Modelling Posted: Sat May 05, 2012 4:04 pm Subject: Bump/Normal Mapping |
Normal mapping itself is not supported by DeleD.
That said, you can still have it in your own game(engine). DeleD allows multi-textured materials. You just need to add the normal map as a new textu ... |
Topic: Internet Explorer 9 |
chronozphere
Replies: 7
Views: 14484
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Forum: Off Topic Posted: Sat Mar 24, 2012 1:48 pm Subject: Internet Explorer 9 |
Do the world a favor and stop using IE Plenty of good browsers out there. |
Topic: A little question |
chronozphere
Replies: 8
Views: 9156
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Forum: DeleD 3D Modelling Posted: Wed Feb 22, 2012 4:58 pm Subject: A little question |
Ah thanks. I must have forgotten about that option somehow. |
Topic: A little question |
chronozphere
Replies: 8
Views: 9156
|
Forum: DeleD 3D Modelling Posted: Wed Feb 22, 2012 9:31 am Subject: A little question |
This is really a great example of why DeleD needs a 'snap to vertex' feature. I run into this all of the time - wanting to move a vertex to the location of another vertex that isn't necessarily right ... |
Topic: Merry Christmas and a Happy New 2012 |
chronozphere
Replies: 5
Views: 13575
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Forum: Off Topic Posted: Mon Jan 02, 2012 10:39 pm Subject: Merry Christmas and a Happy New 2012 |
I wish everybody a high-poly and normal mapped 2012 (and ofcourse health and such and such...) |
Topic: Delgine wishes everybody all the best for 2012. |
chronozphere
Replies: 3
Views: 12399
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Forum: News / Announcements Posted: Mon Jan 02, 2012 10:33 pm Subject: Delgine wishes everybody all the best for 2012. |
Best wishes to everybody! |
Topic: Steampunk Dirigible |
chronozphere
Replies: 11
Views: 9391
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Forum: DeleD 3D Modelling Posted: Mon Dec 12, 2011 2:46 pm Subject: Steampunk Dirigible |
Oh, that zeppelin looks pretty nice. |
Topic: NashaUV |
chronozphere
Replies: 3
Views: 5301
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Forum: DeleD 3D Modelling Posted: Mon Dec 12, 2011 2:45 pm Subject: NashaUV |
I'm not sure what your problem is. Maybe if you could elaborate a little further, I could do more to help you.
Still nice to see people use my plugin. |
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