Author |
Message |
Topic: Ogre Mesh Exporter |
colt527
Replies: 34
Views: 43356
|
Forum: DeleD Plugins Posted: Sat Apr 30, 2005 10:48 pm Subject: Ogre Mesh Exporter |
I have tried both triangulation methods in deled and also let the exporter do the triangulation, but both to no avail. Yes, it can be recreated with a primative object. Lets say you make a cylinder wi ... |
Topic: Ogre Mesh Exporter |
colt527
Replies: 34
Views: 43356
|
Forum: DeleD Plugins Posted: Sat Apr 30, 2005 2:45 am Subject: Ogre Mesh Exporter |
I made an interesting observation on one of the .mesh files i exported. Now in deled and by doing just math, my object should be consisted of 104 triangles, but for some reason in Ogre every time I ad ... |
Topic: Ogre Mesh Exporter |
colt527
Replies: 34
Views: 43356
|
Forum: DeleD Plugins Posted: Thu Apr 28, 2005 7:46 pm Subject: Ogre Mesh Exporter |
Downloaded worked perfectly. Thanks for the fix! No more triangulation issues. |
Topic: Ogre Mesh Exporter |
colt527
Replies: 34
Views: 43356
|
Forum: DeleD Plugins Posted: Tue Apr 26, 2005 11:16 pm Subject: Ogre Mesh Exporter |
I am having a not so important problem, but if someone could help me out it would be great. Everything works fine (after I triangulated). But inside my scene the object refuses to cast shadows. I trie ... |
Topic: Editing Absolute Properties of Objects |
colt527
Replies: 3
Views: 2473
|
Forum: DeleD Community Edition Posted: Tue Apr 26, 2005 7:06 pm Subject: Editing Absolute Properties of Objects |
What if under vertex mode, you can select the vertex you want to move and the center as an option and then have another move command, like a shift or something. That command would not only move that v ... |
Topic: Editing Absolute Properties of Objects |
colt527
Replies: 3
Views: 2473
|
Forum: DeleD Community Edition Posted: Mon Apr 25, 2005 10:20 pm Subject: Editing Absolute Properties of Objects |
Is there a way where I can set the real width, height, depth, etc of an object instead of translating it relative to where it is? |
Topic: 2 .dmf format questions |
colt527
Replies: 9
Views: 5243
|
Forum: DeleD Community Edition Posted: Sun Mar 27, 2005 12:58 am Subject: 2 .dmf format questions |
I'de just like to let you guys know my parser is FINALLY complete. After taking a break for a while, I dedicated some hours from yesterday and today to get it done. It supports multiple objects, textu ... |
Topic: 2 .dmf format questions |
colt527
Replies: 9
Views: 5243
|
Forum: DeleD Community Edition Posted: Sun Mar 13, 2005 10:57 pm Subject: 2 .dmf format questions |
Yes, its in c++, I just wanted to turn it into 1 object to test my progress and make sure it can handle a large object with a lot of polygons. It will be able to handle multiple objects and ill probab ... |
Topic: 2 .dmf format questions |
colt527
Replies: 9
Views: 5243
|
Forum: DeleD Community Edition Posted: Sat Mar 12, 2005 7:10 pm Subject: 2 .dmf format questions |
I saw the other thread about this and it didn't answer my questions, so rather then interuppting that conversation, i'll start a new one.
Question 1:
Is there any way to take a level in DeleD with ... |
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