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DeleD Community Edition Forum Index
Author Message
  Topic: Ogre Mesh Exporter
colt527

Replies: 34
Views: 43356

PostForum: DeleD Plugins   Posted: Sat Apr 30, 2005 10:48 pm   Subject: Ogre Mesh Exporter
I have tried both triangulation methods in deled and also let the exporter do the triangulation, but both to no avail. Yes, it can be recreated with a primative object. Lets say you make a cylinder wi ...
  Topic: Ogre Mesh Exporter
colt527

Replies: 34
Views: 43356

PostForum: DeleD Plugins   Posted: Sat Apr 30, 2005 2:45 am   Subject: Ogre Mesh Exporter
I made an interesting observation on one of the .mesh files i exported. Now in deled and by doing just math, my object should be consisted of 104 triangles, but for some reason in Ogre every time I ad ...
  Topic: Ogre Mesh Exporter
colt527

Replies: 34
Views: 43356

PostForum: DeleD Plugins   Posted: Thu Apr 28, 2005 7:46 pm   Subject: Ogre Mesh Exporter
Downloaded worked perfectly. Thanks for the fix! No more triangulation issues.
  Topic: Ogre Mesh Exporter
colt527

Replies: 34
Views: 43356

PostForum: DeleD Plugins   Posted: Tue Apr 26, 2005 11:16 pm   Subject: Ogre Mesh Exporter
I am having a not so important problem, but if someone could help me out it would be great. Everything works fine (after I triangulated). But inside my scene the object refuses to cast shadows. I trie ...
  Topic: Editing Absolute Properties of Objects
colt527

Replies: 3
Views: 2473

PostForum: DeleD Community Edition   Posted: Tue Apr 26, 2005 7:06 pm   Subject: Editing Absolute Properties of Objects
What if under vertex mode, you can select the vertex you want to move and the center as an option and then have another move command, like a shift or something. That command would not only move that v ...
  Topic: Editing Absolute Properties of Objects
colt527

Replies: 3
Views: 2473

PostForum: DeleD Community Edition   Posted: Mon Apr 25, 2005 10:20 pm   Subject: Editing Absolute Properties of Objects
Is there a way where I can set the real width, height, depth, etc of an object instead of translating it relative to where it is?
  Topic: 2 .dmf format questions
colt527

Replies: 9
Views: 5243

PostForum: DeleD Community Edition   Posted: Sun Mar 27, 2005 12:58 am   Subject: 2 .dmf format questions
I'de just like to let you guys know my parser is FINALLY complete. After taking a break for a while, I dedicated some hours from yesterday and today to get it done. It supports multiple objects, textu ...
  Topic: 2 .dmf format questions
colt527

Replies: 9
Views: 5243

PostForum: DeleD Community Edition   Posted: Sun Mar 13, 2005 10:57 pm   Subject: 2 .dmf format questions
Yes, its in c++, I just wanted to turn it into 1 object to test my progress and make sure it can handle a large object with a lot of polygons. It will be able to handle multiple objects and ill probab ...
  Topic: 2 .dmf format questions
colt527

Replies: 9
Views: 5243

PostForum: DeleD Community Edition   Posted: Sat Mar 12, 2005 7:10 pm   Subject: 2 .dmf format questions
I saw the other thread about this and it didn't answer my questions, so rather then interuppting that conversation, i'll start a new one.

Question 1:
Is there any way to take a level in DeleD with ...
 
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