Delgine 3D Tools & Content DeleD Community Edition
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 10 matches
DeleD Community Edition Forum Index
Author Message
  Topic: Group objects
semar

Replies: 2
Views: 3398

PostForum: DeleD Feature Requests   Posted: Wed Dec 09, 2009 10:27 am   Subject: Group objects
Thanks, I didn't know that Smile
  Topic: DeleD Lite - textures are not exported
semar

Replies: 7
Views: 5291

PostForum: DeleD Community Edition   Posted: Tue Dec 08, 2009 3:06 pm   Subject: DeleD Lite - textures are not exported
Cool, thanks for reporting that. When you had the "category subfolders" box checked, did those subfolders appear on disk?

Sadly not.
  Topic: Group objects
semar

Replies: 2
Views: 3398

PostForum: DeleD Feature Requests   Posted: Tue Dec 08, 2009 3:05 pm   Subject: Group objects
Hi,
if I want to hide more than one object, I have to select all of them, and press the hide button. Same when I want them show again.

Wouldn't be useful a grouping object feature ? This way I can ...
  Topic: Drag right, extrudes left. Drag left, extrudes right. Why ?
semar

Replies: 3
Views: 3153

PostForum: DeleD Community Edition   Posted: Thu Nov 12, 2009 1:01 pm   Subject: Drag right, extrudes left. Drag left, extrudes right. Why ?
ok, but in this tutorial:
http://www.delgine.com/software/deled/tutorials/videos/extrudelevel.zip
the extrude goes exactly in the same direction of the mouse dragging, if you get my drift.
Drag lef ...
  Topic: Drag right, extrudes left. Drag left, extrudes right. Why ?
semar

Replies: 3
Views: 3153

PostForum: DeleD Community Edition   Posted: Thu Nov 12, 2009 8:57 am   Subject: Drag right, extrudes left. Drag left, extrudes right. Why ?
Hi,
using DeleD Lite here.

When I extrude a surface, from within a 2D view, sometime the extruding follows the mouse direction, sometime it goes in the opposite direction.

Are there any missing ...
  Topic: DirectX .X Exporter 2.2 does not save child entities ?
semar

Replies: 0
Views: 3309

PostForum: DeleD Plugins   Posted: Thu Nov 12, 2009 8:18 am   Subject: DirectX .X Exporter 2.2 does not save child entities ?
Hi,
I'm currently using DeleD Lite and Blitz3D.

I'm experiencing problems with the DirectX .X Exporter 2.2 developed by Delgine team.

The pipeline is the following:
- I create some objects in ...
  Topic: DeleD Lite - textures are not exported
semar

Replies: 7
Views: 5291

PostForum: DeleD Community Edition   Posted: Tue Nov 10, 2009 4:17 pm   Subject: DeleD Lite - textures are not exported
The 'export texture' is checked, I've set the texture directory as the same of the .B3D model, the textures are still not imported.

[EDIT] but if I uncheck the 'export texture categories in subfold ...
  Topic: DeleD Lite - textures are not exported
semar

Replies: 7
Views: 5291

PostForum: DeleD Community Edition   Posted: Tue Nov 10, 2009 1:02 pm   Subject: DeleD Lite - textures are not exported
yes but even if I choose another folder, the textures are still not saved there.

That puzzles me quite a bit, since, you said, the folder can be freely choosen.
  Topic: DeleD Lite - textures are not exported
semar

Replies: 7
Views: 5291

PostForum: DeleD Community Edition   Posted: Tue Nov 10, 2009 12:54 pm   Subject: Re: DeleD Lite - textures are not exported
Thanks Nocturn for your reply.

You need to set the Texture folder to the folder where your B3D File is .
I guess you're talking about the exporter window now, right ?
I've choosen another directo ...
  Topic: DeleD Lite - textures are not exported
semar

Replies: 7
Views: 5291

PostForum: DeleD Community Edition   Posted: Tue Nov 10, 2009 8:28 am   Subject: DeleD Lite - textures are not exported
Hi,
first of all, my sincere congratulation for such a nice piece of code. DeleD is quite impressive !

Now my question. I'm evaluating DeleD, that's why I'm using the Lite version. I'm using Blitz ...
 
Page 1 of 1
All times are GMT
Jump to: