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DeleD Community Edition Forum Index
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  Topic: MeshMixer - Free model editing tool
stumcd

Replies: 3
Views: 5618

PostForum: Other Graphical Tools   Posted: Wed May 18, 2011 7:52 pm   Subject: MeshMixer - Free model editing tool
This has some funky stuff http://www.meshmixer.com/
  Topic: External HDD Crash Help Needed!
stumcd

Replies: 10
Views: 17632

PostForum: Off Topic   Posted: Tue Apr 19, 2011 7:28 pm   Subject: External HDD Crash Help Needed!
If all else fails and you really need the data, try this.

Buy the same drive, open both up and take off the controller panels. Put the new one on the old one.

That's what these places that charg ...
  Topic: UV unwrap tools
stumcd

Replies: 8
Views: 5704

PostForum: Other Graphical Tools   Posted: Sat Nov 20, 2010 10:13 pm   Subject: UV unwrap tools
If you are a masochist you could try Blender, but I'm not sure the pain is work it.
  Topic: reducing polys
stumcd

Replies: 11
Views: 8315

PostForum: DeleD Feature Requests   Posted: Sun Apr 11, 2010 1:14 pm   Subject: reducing polys
Probably the best mesh manipulation program is Very technical, but if you just want to reduce the poly count then "Filters->Remesh->Quadradic Edge Collapse" (with texture if it has a t ...
  Topic: Capture animation in movie
stumcd

Replies: 4
Views: 4503

PostForum: DeleD Feature Requests   Posted: Fri Aug 14, 2009 5:58 pm   Subject: Capture animation in movie
Why re-invent the wheel? As Jeroen says there are tools for this.
http://taksi.sourceforge.net/
  Topic: Plugin Development in C/C++ on the wiki
stumcd

Replies: 10
Views: 9923

PostForum: DeleD Plugins   Posted: Sun Aug 09, 2009 5:58 am   Subject: Plugin Development in C/C++ on the wiki
Yes, but 1) I dont write plugins. 2) I use g++ for portability so don't work with VS. If it's not the code, then I would assume the problem is name mangling. The loader will expect standard functions, ...
  Topic: Soo... how long?
stumcd

Replies: 25
Views: 14670

PostForum: DeleD Community Edition   Posted: Sat Dec 20, 2008 7:47 am   Subject: Soo... how long?
If my UV's get screwed up, I just reUV the object. It's not that difficult.Hmmm maybe I'm doing something wrong but I found trying UV map chars (not buildings etc) as good as impossible since there's ...
  Topic: Dryad
stumcd

Replies: 6
Views: 7083

PostForum: Other Graphical Tools   Posted: Sat Jan 12, 2008 9:50 am   Subject: Dryad
There is a 1 click polygon reduction command in there. You can just type the amount of polygons you want, and the reducer will do the work for you.

That's what you do with the Quadratic Edge Collap ...
  Topic: Dryad
stumcd

Replies: 6
Views: 7083

PostForum: Other Graphical Tools   Posted: Sat Jan 12, 2008 5:10 am   Subject: Dryad
http://meshlab.sourceforge.net/

Works well...FYI I applied the remove duplicate vertices filter. Then remeshed it using Loop Subdivsion Surfaces. That got it down to 5Meg. Then just applied the Qua ...
  Topic: Dryad
stumcd

Replies: 6
Views: 7083

PostForum: Other Graphical Tools   Posted: Fri Jan 11, 2008 8:20 pm   Subject: Dryad
There is a free 3D procedural tree creator at

http://dryad.stanford.edu/

It can save it .OBJ format, but for the test tree I created the file was 17Meg, so I'm not sure how much use they will be ...
  Topic: new map
stumcd

Replies: 7
Views: 3429

PostForum: DeleD 3D Modelling   Posted: Wed Oct 31, 2007 5:39 pm   Subject: new map
Time, all i need is time Wink .

Dave

I thought it was love. At least that that's what John Lennon said, and he should know he was the walrus. Smile

--STU!
  Topic: [Tutorial] - Seamless Textures
stumcd

Replies: 7
Views: 9217

PostForum: DeleD Tutorials   Posted: Wed Oct 31, 2007 6:39 am   Subject: [Tutorial] - Seamless Textures
Never used it but there are (at least) a couple of plugins for GIMP for this
http://www.logarithmic.net/pfh/resynthesizer

http://www.manucornet.net/Informatique/Gimp_Texturize.php

--STU!
  Topic: Model comp
stumcd

Replies: 23
Views: 10941

PostForum: DeleD 3D Modelling   Posted: Mon Oct 08, 2007 5:10 am   Subject: Model comp
Shocked how can you do this so fast ???

You'll find he's our redident guru. Deled in his hands is like a paint brush in an artists hand. It's just part of his dna.

Great work there Granada. Smile
...
  Topic: Model comp
stumcd

Replies: 23
Views: 10941

PostForum: DeleD 3D Modelling   Posted: Sun Oct 07, 2007 9:33 pm   Subject: Model comp
There you go,a little inset & extrude Very Happy .

Dave

LOL you have no idea how long it took me to do mine Very Happy

Superb.

--STU!
  Topic: Model comp
stumcd

Replies: 23
Views: 10941

PostForum: DeleD 3D Modelling   Posted: Sun Oct 07, 2007 7:49 pm   Subject: Model comp
Dave, if you learn how to texture, you will easily beat those guys at polycount.com. Laughing

Have to agree. When I saw the polycount entries I instantly thought of Dave's stuff.

--STU!
 
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