Author |
Message |
Topic: Vertices automatically deselect |
sueastside
Replies: 16
Views: 11364
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Forum: DeleD Community Edition Posted: Thu Jan 27, 2005 1:25 pm Subject: Vertices automatically deselect |
Yes, I thaught it was a feature, not a bug |
Topic: DeleD 0.91 released |
sueastside
Replies: 11
Views: 10383
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Forum: News / Announcements Posted: Mon Jan 10, 2005 8:47 pm Subject: DeleD 0.91 released |
Nice!!
My "availble textures" in the material editor is empty....
Am i doing something wrong? |
Topic: 90 Feature List |
sueastside
Replies: 22
Views: 19901
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Forum: DeleD Community Edition Posted: Tue Nov 30, 2004 10:29 pm Subject: 90 Feature List |
- New 3d view navigation
what!?
No dont change it! its good the way it is, heck its even perfect
(you could make an option to change between diffrent 3d n ... |
Topic: Lightmapping in DeleD LITE |
sueastside
Replies: 11
Views: 10611
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Forum: DeleD Community Edition Posted: Fri Oct 22, 2004 5:27 pm Subject: Lightmapping in DeleD LITE |
Why not both?
Give the users the option to behold all the feature of the pro version, but only the option to save the more basic ...euh ...stuff. |
Topic: Scaling and hiding |
sueastside
Replies: 6
Views: 7634
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Forum: DeleD Community Edition Posted: Sat Sep 18, 2004 12:31 pm Subject: Scaling and hiding |
Hiding is very useful when you have to select a load of vertices, for example to make faces to close a object.
If your closing the top, you always accidently select a few vertices from the bottom t ... |
Topic: Scaling and hiding |
sueastside
Replies: 6
Views: 7634
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Forum: DeleD Community Edition Posted: Fri Sep 17, 2004 8:18 pm Subject: Scaling and hiding |
ok ty ....
Other question
Can you also hide vertices and faces?
Cause when i select some and try to hide them....the whole object is hiden.... |
Topic: Scaling and hiding |
sueastside
Replies: 6
Views: 7634
|
Forum: DeleD Community Edition Posted: Fri Sep 17, 2004 11:53 am Subject: Scaling and hiding |
If you select multiple object and then scale them, they are scaled individualy....
So you always have to move them back to their position......
Is this a bug, or am i missing something? |
Topic: Milkshape |
sueastside
Replies: 16
Views: 19195
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Forum: Other Graphical Tools Posted: Fri Sep 17, 2004 11:44 am Subject: Milkshape |
http://www.swissquake.ch/chumbalum-soft/ms3d/index.html
.x to "something" stand alone converters are hard to find(or they cost money (deep exploration,..))
"something" to .x is easier but that ... |
Topic: Milkshape |
sueastside
Replies: 16
Views: 19195
|
Forum: Other Graphical Tools Posted: Fri Sep 17, 2004 8:15 am Subject: Milkshape |
nope, Milkshape3d CANT import .x |
Topic: 3DS Importer release on monday |
sueastside
Replies: 4
Views: 6204
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Forum: News / Announcements Posted: Fri Sep 17, 2004 8:10 am Subject: 3DS Importer release on monday |
Sweet, keep that list growing
Keep up the good work. |
Topic: Fileformats |
sueastside
Replies: 34
Views: 25702
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Forum: DeleD Community Edition Posted: Fri Aug 20, 2004 5:12 pm Subject: Fileformats |
Crystal Space XML map format....
http://crystal.sourceforge.net/tikiwiki/tiki-view_articles.php
The project lacks a good 3d editor,
although it has some export-scripts for Hammer, 3ds max and ... |
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