Author |
Message |
Topic: Nothing new after 2 months? |
tpascal
Replies: 69
Views: 43830
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Forum: DeleD Community Edition Posted: Tue Sep 07, 2010 7:01 pm Subject: Nothing new after 2 months? |
If you want to write your own modeller, or do a rewrite of DeleD, do note that a "freshly written codebase" will contain bugs. A matured program like DeleD has much of those bugs eliminate ... |
Topic: Rotate polygon to parallel plane |
tpascal
Replies: 10
Views: 14789
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Forum: DeleD Development Posted: Mon May 17, 2010 11:49 pm Subject: re |
I have a lighmapper app code, currently i am just using the triangle's normal and the triangle points for doing light calcs, as i am deriving every lumel in world space anyway i wonder if using a sim ... |
Topic: Rotate polygon to parallel plane |
tpascal
Replies: 10
Views: 14789
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Forum: DeleD Development Posted: Mon May 17, 2010 11:48 pm Subject: Rotate polygon to parallel plane |
This code is not mine, i have it stored to be used later so i dont even have tested it.
#----------------------------------------------------------------------------
# Given two vectors v1 and v ... |
Topic: Patch for turn-table rotation 3d view |
tpascal
Replies: 20
Views: 16553
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Forum: DeleD Development Posted: Thu Jan 21, 2010 5:20 pm Subject: Patch for turn-table rotation 3d view |
the initial version of the turn-table 3d rotation has been committed to the DeleD CE codebase, so fee free to check out the code and try it out
It works excelent Paul, exactly the feature i wa ... |
Topic: Patch for turn-table rotation 3d view |
tpascal
Replies: 20
Views: 16553
|
Forum: DeleD Development Posted: Wed Jan 20, 2010 10:42 pm Subject: Patch for turn-table rotation 3d view |
Hi guys,
I have a patch for the current version of DeleD CE (version 6) which should add in y-axis rotation around the world origin or the first selected object origin.
This is simple the mos ... |
Topic: How to contribute |
tpascal
Replies: 14
Views: 30347
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Forum: DeleD Development Posted: Mon Jan 18, 2010 10:08 pm Subject: Bug list |
Question about the bug track list,
I have seen there is already 7 bugs reported in the list; bugs in these list should be considered as confirmed bug that need to be fixed (and maybe the bug is c ... |
Topic: CE crashing |
tpascal
Replies: 14
Views: 10169
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Forum: DeleD Community Edition Posted: Fri Jan 15, 2010 10:55 pm Subject: CE crashing |
Try this executable with the anti-piracy feature disabled:
www.dxtre3d.com/temp/deled.zip |
Topic: CE crashing |
tpascal
Replies: 14
Views: 10169
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Forum: DeleD Community Edition Posted: Fri Jan 15, 2010 10:46 pm Subject: CE crashing |
I think i got it,
Current Deled CE still include a security system, (fFileCheckTimer) which seem it check somthing every 10 minutes.
I recompiled the executable with fFileCheckTimer.Enabled := ... |
Topic: Announcement: DeleD goes Open Source! |
tpascal
Replies: 70
Views: 128719
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Forum: News / Announcements Posted: Fri Jan 15, 2010 9:21 pm Subject: Announcement: DeleD goes Open Source! |
I noticed that the source is available in the repository at Sourceforge. I downloaded it this morning and I started to analyze it. I think PJ and Jeroen did a terrific job. The code is nicely struct ... |
Topic: Does DeleD have frustum culling? |
tpascal
Replies: 8
Views: 5328
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Forum: DeleD Community Edition Posted: Tue Nov 24, 2009 11:11 pm Subject: re- |
In a level editor, the user should group the scene in sections, and then hide/unhide sections of you scene, most the time you dont need to see the whole scene for editing the chunk you re working on ... |
Topic: Announcement: DeleD goes Open Source! |
tpascal
Replies: 70
Views: 128719
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Forum: News / Announcements Posted: Mon Nov 23, 2009 5:36 pm Subject: Announcement: DeleD goes Open Source! |
Great news,
But just dont give the source expecting programers will come with their own initiative to do newer versions; we need a leadership, we need direction, we need a path to follow, lets g ... |
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