Author |
Message |
Topic: Objects Disappearing? |
zea
Replies: 3
Views: 2531
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Forum: DeleD Community Edition Posted: Mon May 07, 2007 6:27 pm Subject: Objects Disappearing? |
I will look for them in the scene inspector, thanks.
I haven't used a merge function, just the subtract. I am also using version 1.61
Thanks for your help. |
Topic: Objects Disappearing? |
zea
Replies: 3
Views: 2531
|
Forum: DeleD Community Edition Posted: Mon May 07, 2007 5:28 pm Subject: Objects Disappearing? |
Hey all. It seems as if when I move a block or something, another random one disappears. For instance, I was building a house, and I moved a piece of furniture inside. When I looked outside, one of th ... |
Topic: Light Through Transparency? |
zea
Replies: 1
Views: 1883
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Forum: DeleD Community Edition Posted: Wed Sep 20, 2006 7:13 pm Subject: Light Through Transparency? |
Is there a way for light to travel through a transparent block? I have the block with a transparent .tga file, and that works fine. However, when I shine a directional light through it, the other side ... |
Topic: Texture Resize? |
zea
Replies: 2
Views: 2266
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Forum: DeleD Community Edition Posted: Mon Sep 18, 2006 8:37 pm Subject: Texture Resize? |
Perfect. Exactly what I needed. For those who find this topic in search, here is the .doc tutorial that Brian (from the other post) submitted.
http://www.interactiveartgalleries.com/UVmapping.zip
... |
Topic: Texture Resize? |
zea
Replies: 2
Views: 2266
|
Forum: DeleD Community Edition Posted: Mon Sep 18, 2006 7:49 pm Subject: Texture Resize? |
Is there a way to resize a texture around an object, or shift it Up Down Left or Right? I'm sure there is, I'm just not seeing it.
Thanks a lot,
Zea |
Topic: Texture 3ds Model? |
zea
Replies: 2
Views: 2880
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Forum: DeleD 3D Modelling Posted: Wed Feb 08, 2006 7:04 pm Subject: Texture 3ds Model? |
After exporting to 3ds, I open it up in deled. It looks fine, but when I go to place a texture the whole model just changes to the color to the texture, but not the actual texture.
For example if ... |
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