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Lights
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granada
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Joined: 07 Aug 2004
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Location: England

PostPosted: Sat Apr 15, 2006 3:17 pm    Post subject: Lights Reply with quote

Playing again, ( put in some real lights for v Dark Wink ).Anyone got a glass texture that will show up clear in DeleD !!.







EDIT
Added a biy more detail





Dave
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Daaark
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PostPosted: Sat Apr 15, 2006 5:57 pm    Post subject: Reply with quote

Very nice. It's a huge improvement when you can see the light is actually coming from sources.

I can make a glass texture for you right now, I just need to know what kind of marks you want on the glass so that you can see it? Or do you just want white with a very low alpha value?
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Daaark
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PostPosted: Sat Apr 15, 2006 6:07 pm    Post subject: Reply with quote

http://vampyredark.googlepages.com/glass_64.tga
http://vampyredark.googlepages.com/glass_64_2.tga
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granada
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PostPosted: Sat Apr 15, 2006 6:08 pm    Post subject: Reply with quote

That would be cool thanks Very Happy ,Anything that would make you see its glass realy,Maybe a little hint of blue !.

Dave
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Daaark
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PostPosted: Sat Apr 15, 2006 6:18 pm    Post subject: Reply with quote

http://vampyredark.googlepages.com/glass_92hob.tga <-- blue glass
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mappy
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Joined: 18 Aug 2005
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PostPosted: Sat Apr 15, 2006 6:38 pm    Post subject: Reply with quote

That's really cool now, with all these "real" lights.
Maybe it's me (or the 3D perspective) but I can see something strange on the third picture ... the first white light source (from the left) seems to be strangely oriented (?).
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granada
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PostPosted: Sat Apr 15, 2006 6:40 pm    Post subject: Reply with quote

Thanks got them Very Happy .jusr got to work out what i'me doing wrong !!.



Dave
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Daaark
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PostPosted: Sat Apr 15, 2006 6:42 pm    Post subject: Reply with quote

Select ALPHA in the material editor? Also, I suggest you fit them directly to any windows with ctrl shift + f or whatever the shortcut is.
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granada
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PostPosted: Sat Apr 15, 2006 6:51 pm    Post subject: Reply with quote

You sir are a gentleman,thanks.I must learn how to do these things Laughing .





Dave
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Jeroen
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PostPosted: Sat Apr 15, 2006 6:54 pm    Post subject: Reply with quote

Excellent work of both Granada and VD!

I can't imagine all the things people on these forums could achieve when working together... Wink
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Daaark
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PostPosted: Sat Apr 15, 2006 7:02 pm    Post subject: Reply with quote

Is the glass not transparent enough? I can fix it.
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mappy
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PostPosted: Sat Apr 15, 2006 7:08 pm    Post subject: Reply with quote

Ah now it's even more cool than a few minutes Very Happy
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granada
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PostPosted: Sat Apr 15, 2006 7:08 pm    Post subject: Reply with quote

Quote:

That's really cool now, with all these "real" lights.
Maybe it's me (or the 3D perspective) but I can see something strange on the third picture ... the first white light source (from the left) seems to be strangely oriented (?).

Thats my clumsy attept at wall light Laughing ,another pic.


Quote:
Excellent work of both Granada and VD!
I can't imagine all the things people on these forums could achieve when working together...

Thats what makes it fun,Plus its good to be told if your doing something wrong in the first place (you no me in build first,think later Very Happy )

Dave
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granada
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PostPosted: Sat Apr 15, 2006 7:13 pm    Post subject: Reply with quote

Quote:
Is the glass not transparent enough? I can fix it.

Cool thanks,i will have to learn myselfe to.Ime thinking writing on the glass Smile .But i think you would have to think about the texture scale.How would you like to make a small glass texture pack for all the idiots like me Very Happy (a cheek i no Wink ).

Dave
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mappy
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Joined: 18 Aug 2005
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PostPosted: Sat Apr 15, 2006 7:14 pm    Post subject: Reply with quote

I hope one day we will be able to walk in your levels Dave Cool
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