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few things im waiting for before i buy pro.

 
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David*
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Joined: 21 Apr 2006
Posts: 17

PostPosted: Tue May 09, 2006 2:04 pm    Post subject: few things im waiting for before i buy pro. Reply with quote

*texture blending
*adding vertex coloring to make landscapes look more realistic
*imported .x files keeping texture uv or being able to uvmap textures.



will any of this be added someday?


if not ,its still a great program! Very Happy
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Tue May 09, 2006 2:45 pm    Post subject: Re: few things im waiting for before i buy pro. Reply with quote

Texture blending is already available, isn't it?
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Sindwiller
DeleD PRO user


Joined: 25 May 2005
Posts: 331
Location: Zürich. Switzerland

PostPosted: Tue May 09, 2006 2:57 pm    Post subject: Re: few things im waiting for before i buy pro. Reply with quote

Mr.Fletcher wrote:
Texture blending is already available, isn't it?


Yes, it is.

Wfr, Sindwiller

PS. Look at the MAterial Editor
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David*
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Joined: 21 Apr 2006
Posts: 17

PostPosted: Tue May 09, 2006 3:08 pm    Post subject: Reply with quote

ok,thanks.ill check it out & see how its done.
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jwatte
DeleD PRO user


Joined: 26 Apr 2006
Posts: 513

PostPosted: Tue May 09, 2006 9:12 pm    Post subject: Reply with quote

There will always be features you'd like. Waiting for whatever you're going to need next means you won't ever buy anything.

DeleD is a steal at the price it sells for. The best chance you have of making sure the developers keep going, long-term, and implements the features you need, is to buy it now, and use it in the ways you can.
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Wed May 10, 2006 12:39 pm    Post subject: Reply with quote

And to give a specific answer to those three feature-requests from the developers point of view (will keep doing this while we don't have a public feature planning available):

texture blending
Like the posters above answered, this is currently implemented through our multi-layer material system.

adding vertex coloring to make landscapes look more realistic
Vertex coloring is not very high on our list at the moment. DeleD is not a landscape editor, and the use of verex coloring outside that area is limited.

imported .x files keeping texture uv
As far as I know, it does. If not, that would be a bug. Very Happy

or being able to uvmap textures.
This is rather high on our list, basic functionality will be available in a not too distant version. More advanced unwrapping functionality might take a while, though.
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David*
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Joined: 21 Apr 2006
Posts: 17

PostPosted: Wed May 10, 2006 7:45 pm    Post subject: Reply with quote

thanks Paul! Very Happy
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