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Neuschwanstein
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Mr.Fletcher
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Joined: 07 Aug 2004
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Location: Germany

PostPosted: Sat May 20, 2006 11:40 am    Post subject: Neuschwanstein Reply with quote

Paul-Jan wrote:
Why is it that every time I stay away from the forums for over 48 hours, cool images get posted?

You there, Paul?

Neuschwanstein

For those of you who don't know it: click!



I had fun building that one during the past 6 days. DeleD has advanced a lot lately, making it much easier to create those models.
I'm quite content with this model. I like the rocks it's built on.

Polygons: 3622
Materials: 46
Time to lightmap: 9 minutes (4 pointlights)

Click Click Click Click Click Click Click Click Click Click Click

I used this plan to do it. Without it, I would have never been able to make it that exact. (He seems to be a songwriter now, rather than an architect ^^)

You can make it be part of the next DeleD release, too Laughing

Thanks!
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Last edited by Mr.Fletcher on Sat May 20, 2006 2:32 pm; edited 3 times in total
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trucker2000
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Joined: 11 May 2005
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Location: Sacramento, California

PostPosted: Sat May 20, 2006 12:23 pm    Post subject: Reply with quote

That looks great. Smile
Your plan/concept art/very last link doesn't work.
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Mr.Fletcher
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PostPosted: Sat May 20, 2006 2:15 pm    Post subject: Reply with quote

Right! I've changed the link, it should be working now.
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Sindwiller
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Joined: 25 May 2005
Posts: 331
Location: Zürich. Switzerland

PostPosted: Sat May 20, 2006 2:43 pm    Post subject: Reply with quote

Wow. This looks very impressing! Your doing very good work with modeling buildings!

Wfr, Sindwiller
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mappy
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Joined: 18 Aug 2005
Posts: 340
Location: France

PostPosted: Sat May 20, 2006 3:18 pm    Post subject: Reply with quote

Shocked Shocked Shocked

Beautiful and awesome work.

Congrats Mr Fletcher !
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granada
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Posts: 1955
Location: England

PostPosted: Sat May 20, 2006 3:43 pm    Post subject: Reply with quote

This is so cool Very Happy ,its nice to see what can be done with DeLeD.I want to play with this Wink .

Dave
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Daaark
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Joined: 01 Sep 2004
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PostPosted: Sat May 20, 2006 3:48 pm    Post subject: Reply with quote

Holy crap.
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Last edited by Daaark on Sat May 20, 2006 4:45 pm; edited 1 time in total
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Mr.Fletcher
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Location: Germany

PostPosted: Sat May 20, 2006 3:52 pm    Post subject: Reply with quote

Laughing Thanks.
Granada and the others, get the files here!
(I didn't include the lightmaps, but you can easily generate them yourselves)
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mappy
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Joined: 18 Aug 2005
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PostPosted: Sat May 20, 2006 4:18 pm    Post subject: Reply with quote

Mr.Fletcher wrote:

Granada and the others, get the files here!


Thanks, I feel like a child playing with his new toy Laughing

Smart work with all the "windows" textures BTW.
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Daaark
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Joined: 01 Sep 2004
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PostPosted: Sat May 20, 2006 4:39 pm    Post subject: Reply with quote

I used to do stuff like that a few years ago. For DOOM, then DUKE3D, then VTM:R. I loved doing all kinds of outdoor urban things. I have no reason to create things like that now, I miss it. Crying or Very sad

That would look really good with some purple moonlighting, and some yellow/orange torch lighting. That has to be one of the greatest things ever made with DeleD.

I've been playing Tony Hawk lately. I can imagine myself grinding down that ramp, and trick jumping around those towers. Wink
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Daaark
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PostPosted: Sun May 21, 2006 1:16 am    Post subject: Reply with quote

Looking at the file. Seeing it up close like this is even better. Damn good work!

You modelled this very small. I'm trying out my famous 'vdark style' blue/purple nightlighting on this, and the lights are the size of a building! So much for lining them up outside the tower windows. Laughing
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mappy
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PostPosted: Sun May 21, 2006 2:59 am    Post subject: Reply with quote

Vampyre_Dark wrote:
You modelled this very small.


That's why I was moving so fast through the map Smile
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Daaark
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PostPosted: Sun May 21, 2006 3:14 am    Post subject: Reply with quote

Confused I placed several point lights along the windows, but forgot the adjust the properties of the lights to be compatible with the smaller scale, and because of that, it took an hour+ to light all 3000+ of those faces with every light. Laughing

I give up for now.. Also, when I tried to save I got a NAN error. (1.42)
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Mr.Fletcher
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PostPosted: Sun May 21, 2006 8:42 am    Post subject: Reply with quote

Vampyre_Dark wrote:
Also, when I tried to save I got a NAN error. (1.42)

Same here. Happens after lightmapping it.
Quote:
You modelled this very small. I'm trying out my famous 'vdark style' blue/purple nightlighting on this, and the lights are the size of a building!

Yep I wanted to notice that in another thread, the size of the objects representing the light positions should be adjustable. I modelled it so small because it's 1:1 then with the background image and I didn't want to scale the image up all the time when starting DeleD again.
Quote:
Confused I placed several point lights along the windows, but forgot the adjust the properties of the lights to be compatible with the smaller scale, and because of that, it took an hour+ to light all 3000+ of those faces with every light. Laughing

That's why I only use a few lights in my scenes. I can't wait to get the lightmaps finished. 9 Minutes was okay for the final map but I wouldn't want to wait an hour or so. I'm curious to see your result lightmapping the scene!
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Jeroen
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PostPosted: Sun May 21, 2006 6:14 pm    Post subject: Reply with quote

Shocked Shocked Shocked

Very Happy Very Happy Very Happy

Truly excellent work! I visited PJ this weekend and we have both been sitting behind the computer with a huge grin on our faces when we saw your latest creation. Great work, we'll include this one in the next release of DeleD too, thanks! Very Happy
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