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Directional light: drag while creating for angle

 
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Fri Jun 02, 2006 5:07 pm    Post subject: Directional light: drag while creating for angle Reply with quote

:S
What the title means to say is that, if you create a directional light, it will always head towards (0,1,0). Maybe it would be useful, if, when creating a directional light, when you press the left mouse button, you will get the position of the light object. You can drag it around, creating a fictional second point woards which the light will be aligned to. Releasing the button, you have created the light with the rotation. Alas, it only works on for one axis and you will have to adjust the rotation anyway, so maybe this idea is entirely useless Embarassed Smile
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Mon Jun 05, 2006 7:00 am    Post subject: Reply with quote

Yeah, we do need to give it some more thought, but something alongs those lines would certainly come in handy. Smile

Lately I've been thinking about mechanisms for orienting spotlights, myself. A 'focus spotlight on center of selected polygon' would come in most handy. Perhaps the same concept could be applied to a directional light: have directional light shine straight onto selected polygon (i.e. light direction is exact opposite of selected polygon normal).
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