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Bearrick Member
Joined: 06 Aug 2006 Posts: 5
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Posted: Sun Aug 06, 2006 8:44 pm Post subject: how to make a dome |
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how would i make a giant dome with windows and such?? |
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Maintenance Man DeleD PRO user
Joined: 31 Jan 2005 Posts: 21 Location: Arizona
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Posted: Mon Aug 07, 2006 12:40 am Post subject: |
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I think this may be the wrong place for this request, but I made this using CSG in the pro version.
Take no notice of the textures.
_________________
Click sig for my forum. |
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jwatte DeleD PRO user
Joined: 26 Apr 2006 Posts: 513
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Posted: Mon Aug 07, 2006 2:19 am Post subject: |
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1) model window casements as separate prefab
2) model dome as giant, high-resolution sphere. Possibly, carve a slightly smaller sphere out from the inside, to make it two-sided.
3) cut out window openings using CSG subtraction
4) place a window pre-fab inside each opening (making the casements hide the edge of the dome). |
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Bearrick Member
Joined: 06 Aug 2006 Posts: 5
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Posted: Mon Aug 07, 2006 5:48 am Post subject: |
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could you possibly post screenshots on everything cause i am new to modeling |
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Guyon Member
Joined: 22 Mar 2005 Posts: 49 Location: Pittsburgh PA
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Posted: Mon Aug 07, 2006 8:08 pm Post subject: |
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1 Create a sphere of the proper size in the top view.
2 Select the Sphere object and then pick Vertex mode.
3 SHIFT select the lower half fo the sphere, and hit the delete key. YOu now have a doem that has an invisable underside.
4 Back in Object mode click Hollow and OK at the bottom of the screen. that will give you an inside to your Dome.
5 Now you have to make your window casing, which is above this tutorial, od youcan make a simple hole. Put a cube of the same size into the dome, making sure it goes all the way through.
6 SHIFT Select the Dome then CTRL SHIFT Select the cube.
7 Click the Subtract button and no you have a window hole. You can put in your casing if you made one or leave the hole as you window _________________ "Do or do not. There is no try."
Yoda
Guyon |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Mon Aug 07, 2006 9:01 pm Post subject: |
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The problem is that Bearrick is a LITE user and as such, he does not have the CSG subtract function. Deleting vertices and creating new polygons using edge extrude (for example) would be one way of achieving the desired effects. |
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Maintenance Man DeleD PRO user
Joined: 31 Jan 2005 Posts: 21 Location: Arizona
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