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TScene.Load110:Can´t auto-create texture directory!!!!

 
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Red Lion-King
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Joined: 09 Aug 2006
Posts: 10

PostPosted: Mon Sep 04, 2006 1:47 pm    Post subject: TScene.Load110:Can´t auto-create texture directory!!!! Reply with quote

Hi,
if i open the map,the programm show me this problem: "TScene.Load110:Can´t auto-create texture directory!!!!". PLS I NEED HELP.

what i can do to fix this problem? Sad
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Jeroen
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Joined: 07 Aug 2004
Posts: 5332
Location: The Netherlands

PostPosted: Mon Sep 04, 2006 8:03 pm    Post subject: Reply with quote

I'm not sure, but for some reason some textures that are used by your scene can't be found by DeleD anymore (perhaps you deleted them, or you're using DeleD on another computer). In that case, DeleD tries to create dummy textures in the exact same location of the original texture. However, that location might not be available. In that case, creation of dummy textures will fail and DeleD let's you know about it by displaying an error message, just like the one you mentioned.

Are you trying to load the map on a different computer? Are you running DeleD under another user with less rights on the computer system? I'm just guessing what might be wrong here. Suggestions are welcome!
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Red Lion-King
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Joined: 09 Aug 2006
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PostPosted: Mon Sep 04, 2006 8:09 pm    Post subject: Reply with quote

No it is the same computer. i take all textures in one directory (e.g.: Lagerhalle_Texture->1.Stone;2.Metal;3.Wood). In this directory are all texture for the map. only for the map. i config the option for texture in the right path.

i can understand why it doesnt go.

post back pls

ps.:Stone,metal and wood are underdirectories
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Jeroen
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PostPosted: Mon Sep 04, 2006 8:20 pm    Post subject: Reply with quote

If you look at the .dmf file in a texteditor (Notepad for example), do you notice anything strange?

If you want, you can send the file to me so I can take a look myself.
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Red Lion-King
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PostPosted: Mon Sep 04, 2006 8:28 pm    Post subject: Reply with quote

do you have icq? i send you the map.
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Jeroen
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PostPosted: Mon Sep 04, 2006 8:46 pm    Post subject: Reply with quote

Please send it to the emailaddress in my profile. Smile
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Red Lion-King
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PostPosted: Mon Sep 04, 2006 8:47 pm    Post subject: Reply with quote

the map is 6 mb. i can send only max. 4mb. sorry. pls icq or msn
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trucker2000
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Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Tue Sep 05, 2006 2:16 am    Post subject: Reply with quote

Red lion, if you want, you can zip up your map and make an account Here, (no charge) and Jeroen can download it.
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Red Lion-King
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PostPosted: Tue Sep 05, 2006 2:18 pm    Post subject: Reply with quote

You have Post! Cool @Jeroen
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Red Lion-King
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PostPosted: Tue Sep 05, 2006 5:13 pm    Post subject: Reply with quote

@Jeroen

Have you fix the problem?
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Jeroen
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PostPosted: Tue Sep 05, 2006 6:35 pm    Post subject: Reply with quote

DeleD tries to create the texture using the default texturedirectory (specified in the Options screen) combined with the filename of the actual texture as specified in the DMF. The problem in your file is that the filename also contains the directory name resulting in things like:

E:\Lagerhalle\LagerhalleTextures\E:\Lagerhalle\LagerhalleTextures\System

DeleD can't create such directory, of course.

The solution to this problem: the directories in the materials of the DMF file should be relative to the texture directory specified in the Options screen. Fortunately, a DMF file is a simple ascii file you can open with Notepad (or any other texteditor). In your particular case, you should set D:\Game-Design\DeleD LITE\Textures\Lagerhalle_Texture\ in your Options screen and remove that same line from all materials in your DMF file.

Nice map, btw. Smile
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Red Lion-King
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PostPosted: Tue Sep 05, 2006 7:26 pm    Post subject: Reply with quote

thx but can you upload me the map. i have try it. but it doesnt go Embarassed


PLS upload me the map with the change.


very BIG THX Laughing
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Jeroen
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PostPosted: Tue Sep 05, 2006 8:11 pm    Post subject: Reply with quote

Done. Smile
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