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a low polygon farm i created:)
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elementrix
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Joined: 11 May 2006
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Location: The Netherlands

PostPosted: Wed Sep 06, 2006 5:22 pm    Post subject: a low polygon farm i created:) Reply with quote

here it is:

outside


and inside:)


its 299 poly's.
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jwatte
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Joined: 26 Apr 2006
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PostPosted: Wed Sep 06, 2006 5:29 pm    Post subject: Reply with quote

Nice for that low polycount!

The roof looks like thatch; I would make it have a certain thickness to it.
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Mr.Fletcher
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PostPosted: Wed Sep 06, 2006 5:39 pm    Post subject: Reply with quote

Hey, that's nice!
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elementrix
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Joined: 11 May 2006
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Location: The Netherlands

PostPosted: Wed Sep 06, 2006 5:52 pm    Post subject: Reply with quote

i changed the texture of the roof because i thought it was to stretched so here's a new pick:

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mappy
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PostPosted: Wed Sep 06, 2006 5:53 pm    Post subject: Reply with quote

Maybe you should scale down the roof texture, or find a better one.
Otherwise it looks pretty.

EDIT : Ah you already did it Laughing
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granada
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PostPosted: Wed Sep 06, 2006 6:41 pm    Post subject: Reply with quote

Cool i love low poly work,i tend to get to complicated Smile .

Dave
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elementrix
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Joined: 11 May 2006
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Location: The Netherlands

PostPosted: Thu Sep 07, 2006 5:01 pm    Post subject: Reply with quote

and an another one of the same style:



more to come
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Jeroen
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PostPosted: Thu Sep 07, 2006 5:05 pm    Post subject: Reply with quote

I like! Very Happy

Maybe you can create a modelpack? We would be more than happy to host it here. Wink
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Sindwiller
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Joined: 25 May 2005
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PostPosted: Thu Sep 07, 2006 5:10 pm    Post subject: Reply with quote

Looks funny. Love it <3 But has lack of detail at some places. For example, you could make some windows in a texture.

Wfr, Sindwiller
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Jeroen
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PostPosted: Thu Sep 07, 2006 5:12 pm    Post subject: Reply with quote

Sindwiller wrote:
Looks funny. Love it <3 But has lack of detail at some places. For example, you could make some windows in a texture.

Wfr, Sindwiller


I wonder what age these buildings come from and if they used glass windows then...
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Sindwiller
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PostPosted: Thu Sep 07, 2006 5:14 pm    Post subject: Reply with quote

Jeroen wrote:
Sindwiller wrote:
Looks funny. Love it <3 But has lack of detail at some places. For example, you could make some windows in a texture.

Wfr, Sindwiller


I wonder what age these buildings come from and if they used glass windows then...


In medieval times, people had windows without glass and only some kind of square shape to close the window Laughing or with pergament papers. Wink

Wfr, Sindwiller
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Paul-Jan
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PostPosted: Thu Sep 07, 2006 6:36 pm    Post subject: Reply with quote

Allthough it's a more 'simple' model, I like that second building even more than the first. Good work!
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elementrix
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Joined: 11 May 2006
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PostPosted: Thu Sep 07, 2006 6:46 pm    Post subject: Reply with quote

okj here's one with a window Wink this one has 315 poly's with inside walls floor and inside doors. there are 3 rooms, a hall, living room and bedroom.
but there isn't furniture yet.

315 poly's:

but why is the shadow at the right roof so weird:?

the one in the post above here has 149 poly's (the lowest one)

i make these farms for in my game using realmcrafter. it's going to be a mmorg.

maybe i could make a model pack but then someone else maybe use them in their own game. so i dont know, i have to think Razz
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Sindwiller
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PostPosted: Thu Sep 07, 2006 7:24 pm    Post subject: Reply with quote

Not bad, not bad at all Very Happy Keep it up, that's outstanding quality regarding the low polygoncount. =)
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elementrix
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PostPosted: Fri Sep 08, 2006 9:17 am    Post subject: Reply with quote

and again an other one, this one is only 187 poly's.



they need to be that low polycount because in my world the lower polycount the less lagg. so i'm trying to find some balance between how they look and the polycount and i think i've found it in these buildings
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