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Prime_8 DeleD PRO user
Joined: 11 Sep 2006 Posts: 34
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Posted: Wed Sep 13, 2006 12:34 am Post subject: Peek at a level for my ECE project |
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Thisis a in ingine shot of a level i have started to light map
Once I figured out some mesh erros i got the light mapping working
any how ...
_________________ old fart coder |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Wed Sep 13, 2006 5:44 am Post subject: |
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Very nice! I like the gloomy atmosphere in this shot. |
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Prime_8 DeleD PRO user
Joined: 11 Sep 2006 Posts: 34
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Posted: Wed Sep 13, 2006 9:17 am Post subject: |
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cheers it won;t be so gloomy once i get some more lightgs LOL
it's meant to look like a refinery or such and ther will be 2 big space craft on teh landing pads soon . _________________ old fart coder |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Wed Sep 13, 2006 9:35 am Post subject: |
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looking good so far .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Vijchti Member
Joined: 16 Aug 2006 Posts: 250
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Posted: Thu Sep 14, 2006 1:20 am Post subject: |
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Hahaha, I like the "Lighting Worked !!!" note, it's almost as if you're suprised. _________________
"Psst, Here's a secret...Your last mortal thought will be,
'Why did I take so many days - just like today - for granted?'" |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Thu Sep 14, 2006 8:27 am Post subject: |
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Well, I just happen to know that he was lightmapping a lot of polygons at a fixed per-poly 32x32 lightmap setting (ouch) at the time, so lightmapping that model had taken him several hours... No wonder he got a bit excited when the results were there... |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Thu Sep 14, 2006 1:08 pm Post subject: |
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Quote: |
lightmapping that model had taken him several hours... No wonder he got a bit excited when the results were there... |
Yes, and the results looke like they were worth it. Lookin good. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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Vijchti Member
Joined: 16 Aug 2006 Posts: 250
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Posted: Thu Sep 14, 2006 6:24 pm Post subject: |
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Paul-Jan wrote: |
Well, I just happen to know that he was lightmapping a lot of polygons at a fixed per-poly 32x32 lightmap setting (ouch) at the time, so lightmapping that model had taken him several hours... No wonder he got a bit excited when the results were there... |
I guess I'd be pretty happy as well. _________________
"Psst, Here's a secret...Your last mortal thought will be,
'Why did I take so many days - just like today - for granted?'" |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Fri Sep 15, 2006 12:29 pm Post subject: |
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Damn, I keep forgetting to look at this image at an appropriate time. I just can't see anything in the afternoon. _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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Prime_8 DeleD PRO user
Joined: 11 Sep 2006 Posts: 34
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Posted: Wed Nov 22, 2006 1:49 am Post subject: |
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heheh well guys i will have to post some more up to date images.
and teh lighting is way better now .
still having some anoying things with teh poly editing in deled so i will contunue to make objects else where and import.
any how i will care up some pics for ya..
Link to my gallery NF section
teh parent section contains meshes and screens of ECE using DrakBasicPro _________________ old fart coder |
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Vijchti Member
Joined: 16 Aug 2006 Posts: 250
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Posted: Wed Nov 22, 2006 2:37 am Post subject: |
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Oooh, that's nice.
The guns look a little out of place though... _________________
"Psst, Here's a secret...Your last mortal thought will be,
'Why did I take so many days - just like today - for granted?'" |
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Prime_8 DeleD PRO user
Joined: 11 Sep 2006 Posts: 34
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Posted: Thu Nov 23, 2006 7:46 am Post subject: |
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yeah they did not get lightmap yet
and in that they are all big deck guns ..
player may chose other guns . _________________ old fart coder |
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