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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Mon Jan 23, 2006 7:58 pm Post subject: Tutorial: Creating and selecting primitives and items |
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If you have any questions or remarks regarding the tutorial Creating and selecting primitives and items, post them in this thread!
Last edited by Paul-Jan on Sat Sep 02, 2006 1:21 pm; edited 2 times in total |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Mon Jan 23, 2006 8:19 pm Post subject: |
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I think this tutorial is a job well done! Excellent mix of pictures and text, with good examples ready for the user to try out. Excellent work, I'd really like to see more of this! |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Jan 23, 2006 8:24 pm Post subject: |
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Nice one A few things i had forgoton myselfe .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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handless DeleD PRO user
Joined: 11 Jan 2005 Posts: 274
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Posted: Tue Jan 24, 2006 3:33 am Post subject: |
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Cool, glad you find it helpful.
I spotted a couple typos in the selecting objects section after re-reading it to. |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Wed Jan 25, 2006 10:16 am Post subject: |
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If you PM or mail me or Jeroen about them we'll get things fixed a.s.a.p.
Jeroen would be your best bet as I'll be on a plane to the other side of the globe in about 24 hours |
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yanchiko DeleD PRO user
Joined: 09 Dec 2006 Posts: 49
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Posted: Sat Dec 16, 2006 8:57 pm Post subject: |
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Excellent demonstration.I think what will be really nice is post a complete tutorial of a simple structure...from ground up(texture,lights,effects,recommended plug-ins,where necessary and what the plug-ins do and how you use them...).Most of the stuff I came accross in this forum and NF forum seem to have similar setup mainly for programmers...why?. You need to make room for programmers/none programmers alike.Targetting one group of users and foreget to include the general none programmers is not so cool There have to be flexibilty and not so rigid in style.I am talking about making the editor less complex(not that it's complex now,but there are functionalities if you are not a programmer,you can't make materialize even though you wish you could.
This is a good start...really good tutorial but not complete.
http://www.delgine.com/forum/viewtopic.php?t=53 |
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