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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Dec 15, 2006 10:03 am Post subject: |
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Yes, you need to select Textures too:
Materials: save material definitions to the .x file
Textures: save the textures used by materials to disk (in the same directory as the .x file)
I will change the Export screen a bit, so it displays "Material definitions" and "Texture files".
The name you give the material is only for use inside DeleD itself. When exporting to .x, only the first layer of the material is exported. The filename of the texture (!) or the auto-generated name of the color (color_FFF1A748 for example) is used as the material name within the .x file itself. I think I'll change this so the .x file uses the material name given by the user instead of the texture/color filename.
Thanks for the pictures you sent me, I will investigate further! |
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losey DeleD PRO user
Joined: 25 Nov 2006 Posts: 35 Location: Hawaii
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Posted: Sat Dec 16, 2006 1:31 am Post subject: |
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Another materials problem appears to be spaces in materials names. E.G. ntFloors has "floor 14.jpg" and when used the DXViewer can't load the file. Changing the file name to eliminate the space, "floor14.jpg", and then reassigning the material solves the problem. Looks like all the nt* materials need this change. _________________ George Losey |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Dec 17, 2006 3:11 pm Post subject: |
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Thanks losey, that's indeed something to take care off. I knew .x files can't have texturefiles beginning with a number but I never realized spaces are no good either. I'll fix this! |
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