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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Sun Dec 05, 2004 2:03 pm Post subject: Advanced Landscape Plugin for DeleD 0.90 |
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Hi All,
Plugin had been converted to use the new plugin system.
Now I can add more options, as sample you can think that with new material system that will implemented you can add multitexture in your land.
This is the road of new plugin development.
For now I've just converted the old one to new plugin system, but look at this shot from the version I'm working on that I'll release someday in January:
As you can see I'm developing 3D view new version starting from DevLib terrain example, this way you can navigate terrain like in a FPS (this is not included in the actual plugin version ).
I've sent an e-mail to Jeroen with the landscape plugin updated for DeleD 0.90.
So it's just a matter of a little time since you can use Advanced Landscape Plugin.
Bye.
Last edited by Il Buzzo on Sun Dec 05, 2004 2:54 pm; edited 1 time in total |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sun Dec 05, 2004 2:42 pm Post subject: |
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Very nice work again Il Buzzo
dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Dec 05, 2004 8:41 pm Post subject: |
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Indeed, very nice work! We will test this version in the next few days and put it online right after that.
Keep it up II Buzzo! I'm sure you will find the new plugin system much more usefull than the old one! |
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condrula Member
Joined: 07 Oct 2004 Posts: 62 Location: Rome, Italy
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Posted: Sun Dec 05, 2004 11:58 pm Post subject: |
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Jeroen wrote: |
Indeed, very nice work! We will test this version in the next few days and put it online right after that.
Keep it up II Buzzo! I'm sure you will find the new plugin system much more usefull than the old one! |
sob I cant wait so long
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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Wed Dec 08, 2004 6:59 pm Post subject: |
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Hi All,
Advanced Landscape Plugin for DeleD 0.90 is finally on-line, so use it and enjoy till new version ( ready in about a month (at least I think ))!!!
Please read carefully the readme file and the faq help.
Bye,
Salvatore |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Wed Dec 08, 2004 6:59 pm Post subject: |
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The new landscape plugin has been put online at the Download area.
Note that it contains a bug that confuses the 3D windows of DeleD and the plugin. Minimizing DeleD at runtime seems to be a workaround for now. |
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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Sat Dec 11, 2004 4:52 pm Post subject: |
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Hi All,
Advanced Landscape Plugin 2.0 is in full development state, the plugin now works exactly like the old one with just the exception that now you can navigate 3D space like a FPS.
Here a shot of my beta test plugin:
I'm resolving some bugs so, be patient.
Bye
Salvatore |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sat Dec 11, 2004 4:58 pm Post subject: |
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dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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condrula Member
Joined: 07 Oct 2004 Posts: 62 Location: Rome, Italy
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Posted: Sat Dec 11, 2004 11:13 pm Post subject: |
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why your plugin doesnt work fine with lighmapping? |
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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Sun Dec 12, 2004 2:51 am Post subject: |
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Hi,
I'm investigating this fact, but I haven't found troubles, cause once exported you obtain a correct mesh. I also lightmapped it (try a 16x16 generated mesh to convince of this).
Maybe you need a little more time to triangulate everything and to lightmap all due to terrain extension.
Remember the more poly the more time you need to do calculation!!!!
Anyway if you have troubles please let me know.
Bye |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Sun Dec 12, 2004 10:24 am Post subject: |
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Quote: |
why your plugin doesnt work fine with lighmapping? |
Without having seen any screenshots displaying erraneous lightmapping, I can say in advance that, at the moment, DeleD doesn't support 'normal groups', and lightmapping doesn't support normal smoothing. This makes the lightmapping ok for indoor scenes (you don't want light to be smoothed around the corners of a wall), but could be kinda bad for landscapes. The light would change abrubtly from one face to the next. |
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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Fri Jan 14, 2005 8:27 am Post subject: News about Advanced Landscape Development |
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Hi All,
I've resolved all bugs of the new version with just an exception.
In the new version you can walk in the terrain modified and everything works but when you move your 3D window out of the main screen you'll get a lock of plugin and DeleD will be closed.
This won't happen if 3D view is maximized. After I've solved this (in a way or in another) I'll release it.
I'll like to rewrite UI too so, I'll need a little more time.
If someone would like to try this new version please send me an email and I'll send you a copy of Dll.
Bye |
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