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stairs following roundings tower

 
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mrniceguy
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Joined: 26 May 2006
Posts: 92
Location: The Netherlands

PostPosted: Sat Dec 30, 2006 4:12 pm    Post subject: stairs following roundings tower Reply with quote

Is it possible that stairs follow the roundings of a tower? If so how can this be achieved?

Regards.
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Daaark
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Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Sat Dec 30, 2006 4:13 pm    Post subject: Reply with quote

You have to move the vertices yourself.
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
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PostPosted: Sun Dec 31, 2006 10:05 am    Post subject: Reply with quote

You could use a scaled version of the tower as a reference to help you place the veritces (and delete it afterwards).

If there are standard tools available in other modelers that would make this task any easier, please feel free to tell us about them... Very Happy
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Mr.Fletcher
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Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Sun Dec 31, 2006 10:32 am    Post subject: Reply with quote

You can create a single stair and use the clone tool. Just enter some rotation (probably around the Y axis) and some translation offset (the height of each stair on the y axis and some value on another axis to make it easier to select the stairs in the proper order) and there you go. You just have to move the stairs yourself to the right position.
Here, some "rotate around point" extension in the clone command would be cool.
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Daaark
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Joined: 01 Sep 2004
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Location: Ottawa, Canada

PostPosted: Sun Dec 31, 2006 6:05 pm    Post subject: Reply with quote

Paul-Jan wrote:
If there are standard tools available in other modelers that would make this task any easier, please feel free to tell us about them... Very Happy
UnrealED has this. You say how high and the inner and outer radiuses(sp), and you get your stairs.
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mrniceguy
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Joined: 26 May 2006
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PostPosted: Mon Jan 01, 2007 7:23 pm    Post subject: Reply with quote

Okay thanks for the replies I will try Vampyre_Dark suggestion.
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mappy
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Joined: 18 Aug 2005
Posts: 340
Location: France

PostPosted: Mon Jan 01, 2007 8:49 pm    Post subject: Reply with quote

Vampyre_Dark wrote:
Paul-Jan wrote:
If there are standard tools available in other modelers that would make this task any easier, please feel free to tell us about them... Very Happy
UnrealED has this. You say how high and the inner and outer radiuses(sp), and you get your stairs.


And so does Ultimate Unwrap 3D.
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Jeroen
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Joined: 07 Aug 2004
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PostPosted: Mon Jan 01, 2007 8:53 pm    Post subject: Reply with quote

Should DeleD have this too? Wink
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mappy
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Joined: 18 Aug 2005
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Location: France

PostPosted: Mon Jan 01, 2007 9:05 pm    Post subject: Reply with quote

Jeroen wrote:
Should DeleD have this too? Wink


...... yes ?
It would save some people time for sure Smile
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Vijchti
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Joined: 16 Aug 2006
Posts: 250

PostPosted: Mon Jan 01, 2007 11:51 pm    Post subject: Reply with quote

I've never had any need for tools like that. Manual work is just fine for me.
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mrniceguy
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PostPosted: Tue Jan 02, 2007 9:50 am    Post subject: Reply with quote

It would be a nice feature for newbies like me.
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