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Tristan DeleD PRO user
Joined: 16 Dec 2006 Posts: 56
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Posted: Tue Jan 02, 2007 10:29 pm Post subject: Reducing Texture Size |
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I mean when ur on an object and the texture appears to big, how do you reduce it? On another program you like set the Scale of U & V, but I;m not sure with DeleD Pro.
Thanks for the help. |
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Tue Jan 02, 2007 10:52 pm Post subject: |
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you can open the uv-editor by clicking: (view; add-view; uv-editor) or you can click on face mode next to the object-mode to modify your texture.
in the face-mode you can use gen.uv to fit your texture into the polygon.
edit: if you can't find it here it is
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Tristan DeleD PRO user
Joined: 16 Dec 2006 Posts: 56
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Posted: Tue Jan 02, 2007 11:06 pm Post subject: |
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Well, it's ground, and it's a big rectangle, no separations... no scaling on a single polygon?
EDITED
Yup it works with the UV tool. |
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Wed Jan 03, 2007 11:11 am Post subject: |
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you can scale the texture on a single polygon by selecting that polygon(hold shift) and than you can use scale move and rotate to fit your texture |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Wed Jan 03, 2007 11:29 am Post subject: |
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elementrix wrote: |
you can scale the texture on a single polygon by selecting that polygon(hold shift) and than you can use scale move and rotate to fit your texture |
Or use the Fit texturesize to Face option of the Gen. UV command if you want to fit your texture to your face. |
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