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kfrench16 DeleD PRO user
Joined: 31 Dec 2006 Posts: 14
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Posted: Wed Jan 03, 2007 6:38 am Post subject: Split Face |
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I'd like the ability to split a face. Or at least when you split a line and move the vertice, the face moves with the vertice. If this already exists, can you point me in the right direction as I do not see it. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Jan 05, 2007 1:39 pm Post subject: |
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Can you tell us a little more about how DeleD should split the face? For example, how should DeleD split triangles, quads and polygons with more than 4 sides? |
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jwatte DeleD PRO user
Joined: 26 Apr 2006 Posts: 513
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Posted: Sat Jan 06, 2007 4:05 am Post subject: |
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Jeroen wrote: |
Can you tell us a little more about how DeleD should split the face? For example, how should DeleD split triangles, quads and polygons with more than 4 sides? |
In my opinion there are three options:
1) Split so you create one triangle and one N-gon.
2) Split at a 90 degree angle out from the split point.
3) Split so that you create two N-gons, or one N-gon and one (N-1)-gon.
Curiously, 2) would be most intuitive for a quad; 1) or 3) would be best for N-gons (depending on case), and 1) and 3) are the same for triangles.
I think 3) would be a good compromise for all of the cases, though -- it doesn't do anything horrible in any of the cases. |
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