Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Dec 11, 2004 2:28 pm Post subject: |
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This is not a bug. As of version 0.90, DeleD works with materials instead of just textures. In order to fully work with materials (add/delete materials etc), you need to have a Material Editor. This Material Editor has not yet been implemented (working on it right now). Instead, you can create new texturepacks or add textures to existing texturepacks by using the Texturepack Manager. When loading 0.8 or 0.86 maps or by starting a new scene, the textures in the used texturepack are converted to materials. When saving your map (into 0.90 format), the materials are saved to the DMF as well. When loading your new 0.90 map, the texturepack is only shown in the Scene Inspector but its textures are not loaded. Instead, the materials in the DMF file are loaded. This means that you can't add a texture to your new 0.90 map easily. The Material Editor will solve this for you. In the mean time, if you need a new texture (material) in your scene, open the DMF file using Notepad and add the material by hand. The Help file explains the format in detail so this should not be too difficult. |
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