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Randomize

 
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Vijchti
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Joined: 16 Aug 2006
Posts: 250

PostPosted: Tue May 15, 2007 5:23 am    Post subject: Randomize Reply with quote

Select a bunch of polygons, perhaps have options for amplitude and axis restrictions, then click a button and have your vertices/objects/faces/edges moved randomly around.

It could be very useful for modeling terrain or other variable surfaces, for example.
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Wed May 16, 2007 9:42 am    Post subject: Reply with quote

Hmmm, interesting. I never seem to be using pure random data in practice, but if we extend it to a bit broader set of functions (trig/smoothing/arbitrary eval/ect...) like seen in most terrain generators, I can definitely see the use.... although it could mess up the geometry terribly when used without taking proper care to restrict the amplitude Smile.
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jwatte
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Joined: 26 Apr 2006
Posts: 513

PostPosted: Thu May 17, 2007 12:32 am    Post subject: Reply with quote

Quote:
Select a bunch of polygons, perhaps have options for amplitude and axis restrictions, then click a button and have your vertices/objects/faces/edges moved randomly around.


Like the Noise modifier in Max. It's useful sometimes when creating rocks or gnarled tree trunks.

Of course, if the plug-in API could give you the sub-object (vertex) selection set, then this could be a plug-in, not a DeleD command. I'm just sayin'. :-)
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