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DirectX .X Importer 2.1 released!

 
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Sun Jul 08, 2007 2:41 pm    Post subject: DirectX .X Importer 2.1 released! Reply with quote

A major update of the .X importer has just been released. Quote from the changelog:

Quote:
- support for binary .x files added
- support for frame transforms and nested frame hierarchies added
- added readme.txt and history.txt
- improved tab-order for more convenient keyboard-control
- pressing escape now closes the importer
- solved memory leak
- textures now load properly if you've set your texture folder to anything other than the default
- textures now load from the local path if the absolute path provided does not exist (i.e. exporters like Wings3D write absolute paths to textures into .X file)
- texture coordinates now load properly if they occur before the material list inside the .X file
- material colors now load properly
- improved exception handling (sometimes parsing errors would trigger access violations, hiding the true problem with loading the file)
- improved progress feedback
- version information is now displayed


So go visit our Importer Plugin Section and give it a shot!

Note: We are constantly improving our importers to make getting your art in into DeleD the smoothest experience possible... so if you stumble upon a .X file that won't load correctly, please don't hesitate and send it to paul [at] delgine [dot] com so we can get things fixed!
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tatts
DeleD PRO user


Joined: 21 Dec 2006
Posts: 94

PostPosted: Sun Jul 08, 2007 10:50 pm    Post subject: Reply with quote

Hhheeeyyyy sweet I can see my models the way they should be! textures too... Thanks a bunch Paul Smile
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