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mrniceguy Member
Joined: 26 May 2006 Posts: 92 Location: The Netherlands
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Posted: Wed Aug 22, 2007 6:42 pm Post subject: Unfold textures to one texture |
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Does anyone have suggestions for a easy way to unfold multiple textures of a model into one texture?
I want to use this for creating multi-textured segments in FPSCreator. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Wed Aug 22, 2007 7:00 pm Post subject: |
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New plugin idea.
I wouldn't know a way for this to be done quickly. _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Wed Aug 22, 2007 7:20 pm Post subject: |
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You mean a texture atlas? _________________
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jwatte DeleD PRO user
Joined: 26 Apr 2006 Posts: 513
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Posted: Wed Aug 22, 2007 8:15 pm Post subject: |
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Google for "texture atlas tool."
An alternative is to map each texture into quadrants, and scale/offset the UV map for each mesh by 1/2. It's manual, but pretty quick -- as long as you don't use tiling. |
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mrniceguy Member
Joined: 26 May 2006 Posts: 92 Location: The Netherlands
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Posted: Wed Aug 22, 2007 8:34 pm Post subject: |
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I don't know what a texture atlas is but I will check it out. |
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