View previous topic :: View next topic |
Author |
Message |
fangelico Member
Joined: 21 Jul 2007 Posts: 86 Location: ARGENTINA
|
Posted: Thu Aug 23, 2007 5:39 pm Post subject: About the UV mapper |
|
|
I dont know if this is the correct section of the forum
I wanna to congratulate (this is the way to say it ? ) for your work on deled and specially the UV mapper , its soo simple and easy to use.
Im happy with Deled , when i find a job i will buy it DELED PRO.
Cheers |
|
Back to top |
|
|
Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
|
Posted: Thu Aug 23, 2007 5:43 pm Post subject: |
|
|
Yes, this is the correct secion of the forum for such news. Thank you very much for your compliment! As Paul-Jan is responsible for the UV mapper, I'm sure he's very happy with your comment. Paul-Jan, take it away! |
|
Back to top |
|
|
elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
|
Posted: Thu Aug 23, 2007 7:04 pm Post subject: |
|
|
maybe a cilinder mapping would help to make it even better |
|
Back to top |
|
|
Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
|
Posted: Thu Aug 23, 2007 7:44 pm Post subject: |
|
|
Thanks a lot for the kind words, fangelico!
Elementrix: Definitely! And a better sphere-mapping. And welding. And automatic reloading when the texture changes. And some nice wrapping schemes. |
|
Back to top |
|
|
fangelico Member
Joined: 21 Jul 2007 Posts: 86 Location: ARGENTINA
|
Posted: Thu Aug 23, 2007 10:30 pm Post subject: |
|
|
my words maybe are kind , but your work is definetely awesome!
oh , wrapping schemes , , that would be nice
Keep the fantastic job , Deled is a key tool to my game ! |
|
Back to top |
|
|
|