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Adar DeleD PRO user
Joined: 29 Aug 2007 Posts: 233
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Posted: Fri Aug 31, 2007 9:01 pm Post subject: Alpha channels, partially transparent textures ? |
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How would I go about making a partially transparent texture with a BMP file format? Is that possible with Deled or can it only be done with TGA and PNG file formats?
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Fri Aug 31, 2007 9:04 pm Post subject: |
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BMP can't save The transparent parts because bmp just doesn't support it and bmp will make them black or white.
the only files that can handle transparant and are able to use in DeleD pro are: .tga, .png and .dds |
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Adar DeleD PRO user
Joined: 29 Aug 2007 Posts: 233
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Posted: Fri Aug 31, 2007 10:09 pm Post subject: |
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elementrix wrote: |
BMP can't save The transparent parts because bmp just doesn't support it and bmp will make them black or white.
the only files that can handle transparant and are able to use in DeleD pro are: .tga, .png and .dds |
Damn |
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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Sat Sep 01, 2007 4:28 pm Post subject: |
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nothing is damned!
there's a way: choose your texture in the Material Editor and then choose Modulate in Layer 1. The texture is now transparent. _________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠ |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Sep 01, 2007 4:32 pm Post subject: |
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But not when using BMP because BMP just doesn't support transparency. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Sat Sep 01, 2007 4:42 pm Post subject: |
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Andreas233223 wrote: |
nothing is damned!
there's a way: choose your texture in the Material Editor and then choose Modulate in Layer 1. The texture is now transparent. |
That's not real transparency. Modulate only means that the darker a texel is, the more of it is rendered. The lighter it is, the more of the scenery behind is rendered.
Thus, you can't have a texture with white parts on it. Alphablending uses an additional channel in the texture file for the alpha values. Only said formats support this. _________________ Behold! The DeleD Wiki! Please help us expanding it
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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Sat Sep 01, 2007 4:44 pm Post subject: |
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oh, ok. _________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠ |
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Adar DeleD PRO user
Joined: 29 Aug 2007 Posts: 233
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Posted: Sat Sep 01, 2007 5:53 pm Post subject: |
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Andreas233223 wrote: |
nothing is damned!
there's a way: choose your texture in the Material Editor and then choose Modulate in Layer 1. The texture is now transparent. |
Actually I could use that option, thank you Andreas ! |
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