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ECE - Ejected Core Engine

 
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Prime_8
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Joined: 11 Sep 2006
Posts: 34

PostPosted: Thu Oct 05, 2006 6:25 am    Post subject: ECE - Ejected Core Engine Reply with quote

ECE - Ejected Core Engine is a project that has distilled out of 6 years woth of work both in media creation and coding

Now i am using nuclear fusion to make it happen as i have foun both B3D and DBP lacking in many areas .

so back to C++ and NF .. hehe
any how here are some shots

this is in NF and would not be possible to do as easy as it was with out Deled .
Thisis why i will be telling all my ECE'ers that Deled is the official modding app of ECE

Link to my gallery Shots
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Last edited by Prime_8 on Thu Aug 30, 2007 12:44 am; edited 1 time in total
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Vijchti
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Joined: 16 Aug 2006
Posts: 250

PostPosted: Thu Oct 05, 2006 6:46 am    Post subject: Reply with quote

Looks great. Smile

I'll see if I can fit your textures into what I'm currently doing...the wood ones, at least.
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Prime_8
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Joined: 11 Sep 2006
Posts: 34

PostPosted: Thu Oct 05, 2006 6:52 am    Post subject: Reply with quote

thanks

LOL i have soo many textures ..

i lose them literaly .. i almost need my lap top just to keep my texture organised. LOL

at least i keep the builer files for RDP ( www.mediachance.com ) and Adobe cs and texturemaker pro .

Glad you found use for Wood . Wink
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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Thu Oct 05, 2006 2:09 pm    Post subject: Reply with quote

Cool! Keep us posted when more shots pop up... Very Happy
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Prime_8
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Joined: 11 Sep 2006
Posts: 34

PostPosted: Mon Oct 09, 2006 9:07 am    Post subject: Reply with quote

can do i'm waitting for features to fill in in NF

like 2d and the dynamic lighting .

so whiel i let NF catch -up i will finish my LUA 5 wrapper for NF , so NF and NB will use Lua scripts.

and then my old ship info files from DBP will work in NF products .

theni can code placement for those big auto turrets.

and soon as deled fixes teh .jpg/.JPG bug i will finish converting some more of my shipa and sets for ECE
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ally
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Joined: 08 Jul 2007
Posts: 24

PostPosted: Wed Aug 15, 2007 5:11 am    Post subject: Reply with quote

This game makes me incredibly happy, it reminds me of Dark Forces 2: Jedi Knight in a lot of ways - although it looks to have a much sweeter vehicle system =D Keep us updated, I'd like to get in on some beta testing.
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Prime_8
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Joined: 11 Sep 2006
Posts: 34

PostPosted: Thu Aug 30, 2007 12:45 am    Post subject: Reply with quote

thanks for comments , i have done soo much more .. LOL

Deled has been a real asset

I update dlink to new gallery , and i will be putting even more image sin my site

I use DELED for level building and mesh game preping
an i also use :
3Dmax 7 , Carrara Basic 2 , MilkShape, and well all sorts
and the change to deled in that last while make sit a great game preping editor , and can't wait to have new crack at light mapper
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vgo
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Joined: 19 Jan 2007
Posts: 28
Location: Finland

PostPosted: Thu Aug 30, 2007 7:34 am    Post subject: Reply with quote

Damn! I can only wish to get my hands on such a good looking models for my own projects. Sad
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Prime_8
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Joined: 11 Sep 2006
Posts: 34

PostPosted: Sun Sep 02, 2007 3:23 am    Post subject: Reply with quote

I will be making some packs this fall

and they wll contain simple stuff and textures and such .
few planets, most will be Deled files and,B3d
stuff liek this and what not


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Paul-Jan
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Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Sun Sep 02, 2007 6:44 pm    Post subject: Reply with quote

*Whoa*, imagine crashing into that with 30 km/sec. It looks massive Very Happy.
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Prime_8
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Joined: 11 Sep 2006
Posts: 34

PostPosted: Tue Sep 11, 2007 3:08 am    Post subject: Reply with quote

hehe and to think it is one texture some bump map and a bit of bloom in post ,
oh and and 1/2 ass lighting setup
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yanchiko
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Joined: 09 Dec 2006
Posts: 49

PostPosted: Sat Sep 29, 2007 8:30 am    Post subject: Reply with quote

Prime_8:
How are you man....I have been busy,hardly can keep up with "Matt on-going" release....looking forward to the day.As for the texture pack,how much will you charge per/pack?.I was at "ECF Forum" a while ago...I am not sure about the new skins you added.....where are they located?.
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