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handless DeleD PRO user
Joined: 11 Jan 2005 Posts: 274
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Thu Sep 13, 2007 9:36 am Post subject: |
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Hey, that's cool Reminds me of the dog I made for the DeleD intro, but yours even looks like a dog viewed from above _________________ Behold! The DeleD Wiki! Please help us expanding it
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Thu Sep 13, 2007 10:04 am Post subject: |
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Ugh, DeleD has gone to the dogs... (jk) _________________
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Thu Sep 13, 2007 10:47 am Post subject: |
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You did a great job. I thought the ears were too small until I saw the rendered/textured view. Well done. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Thu Sep 13, 2007 12:36 pm Post subject: |
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very cool , now texture it with your reference's (good practice)
if you have a good reference of the complete dog standing in that position and then a foto from the side. then it's not difficult to texture.
use the way i explaned (scroll down): http://www.delgine.com/forum/viewtopic.php?t=2398
and then scale to X |
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handless DeleD PRO user
Joined: 11 Jan 2005 Posts: 274
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Posted: Thu Sep 13, 2007 11:19 pm Post subject: |
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Quote: |
very cool , now texture it with your reference's (good practice)
if you have a good reference of the complete dog standing in that position and then a foto from the side. then it's not difficult to texture.
use the way i explaned (scroll down): http://www.delgine.com/forum/viewtopic.php?t=2398
and then scale to X |
cool, I'll try that. I'm not that familar with deled's uv mapping yet. this will give me a good chance to check it out.
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Ugh, DeleD has gone to the dogs... (jk) |
found out this morning that I have the day off. I'm using this to my advantage. started working on some more details, got the eyes and nose so far:
working on the mouth next |
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handless DeleD PRO user
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Posted: Fri Sep 14, 2007 12:30 am Post subject: |
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update: mouth is done!
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Fri Sep 14, 2007 2:59 am Post subject: |
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Amazing. _________________
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handless DeleD PRO user
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Fri Sep 14, 2007 8:45 am Post subject: |
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The eye region looks a bit strange to me. Other than that, this model is pretty much awesome! _________________ Behold! The DeleD Wiki! Please help us expanding it
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handless DeleD PRO user
Joined: 11 Jan 2005 Posts: 274
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Posted: Fri Sep 14, 2007 8:46 pm Post subject: |
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The eye region looks a bit strange to me. Other than that, this model is pretty much awesome! |
glad you like it! can you pinpoint exactly what looks strange about the eye region so I can fix it? trying to make it as realistic as possible so any criticism helps!
heres a shot from the directx viewer tool and one from milkshape, its completely rigged but no animation yet.
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Fri Sep 14, 2007 9:06 pm Post subject: |
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The only thing I see about the eyes that looks odd, is the same problem with the nostrils. They are diamond shape instead of round/oval shaped.
It's looking great tho. It definately looks like a bassett. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
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Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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handless DeleD PRO user
Joined: 11 Jan 2005 Posts: 274
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Posted: Sat Sep 15, 2007 1:09 am Post subject: |
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Quote: |
The only thing I see about the eyes that looks odd, is the same problem with the nostrils. They are diamond shape instead of round/oval shaped.
It's looking great tho. It definately looks like a bassett. |
ok I kinda rounded them a bit but it's kinda hard to tell the difference when it's textured.
I threw some textures on him without much modifing, need to touch it up. after it's done i'll import him back into deled with a different pose and render the result.
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sat Sep 15, 2007 2:39 am Post subject: |
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I can see your texture anomolies, but man that's looking realistic. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Sat Sep 15, 2007 3:16 pm Post subject: |
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I'm a bit late to the show, but I loooove what you did with the mouth, and it was really great to browse through the thread from start to end watching the model evolve! |
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