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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Tue Oct 16, 2007 2:04 pm Post subject: DeleD Level Preview Plugin version 2.0.0 [Released] |
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Hi Guys,
after a quite long time I corrected bug in my level preview plugin and transformed it in new version 2.0 that can be used with DeleD 1.6+.
As you can see in the following image:
As usual you can download this plugin [just little more than 800KB] from the following address:
http://www.ilbuzzo.net/downloads/LevelPreview2.zip
I just updated the loader so that it can recognize DeleD dxs files and new plugin system. I also added some new screen resolutions.
Features of this plugin are the same of version 1.1.3 (usable for DeleD 1.5 only):
-Level exploration with collision and gravity
-Lightmapping support
-Flashlight or Laser shader (if your hardware supports it)
-Use of Skybox
-Everything is configurable by user
-Screenshot from iside plugin
-Some more features...discover by yourself
Anyway for info please contact me (but give a look to readme.txt included before).
Bye all and thanks for patience.
N.B.: Please Jeroen or Paul-Jan add this new plugin to DeleD main site so that users can easily find it. |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Tue Oct 16, 2007 6:32 pm Post subject: |
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I am giving it a final testrun before putting it online, and I am running into an access violation. Here is a paste of the message:
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Error
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Access violation at address 0404F558 in module 'levelpreview.dll'. Read of address 0000000C
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OK
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If I'd have to guess, it's either me not having the exact right 9.0c version (is it very strict?), or something like the levelpreview.cfg file missing... but I am just guessing really. If you want me to test something specific I most certainly will! |
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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Tue Oct 16, 2007 7:08 pm Post subject: |
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Hi Paul-Jan,
It's due mainly to some path incongruence....
When the error occur?
Prior the settings window or after it?
Do you use Vista?
What is your current version of Directx 9.0c (dxdiag)?
Please let me know!
Bye |
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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Tue Oct 16, 2007 7:44 pm Post subject: |
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Hi Paul-Jan,
It seems that you don't have a "Plugins" directory in your DeleD main dir...
So it's not possible to save "maindeledpath\plugins\levelpreview.cfg"...
Just for testing, could you create a plugins directory in your DeleD execution dir and let me know if there are other problems? (I'm currently adding reading of plugins dir from DeleD.ini just like I did for textures dir).
Bye and let me know |
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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Tue Oct 16, 2007 11:20 pm Post subject: |
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Hi Paul-Jan,
I solved that bug, so know plugins dir is loaded from DeleD.ini file.
So download the file again and retry.
Bye |
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Starnick DeleD PRO user
Joined: 28 Jul 2007 Posts: 611
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Posted: Wed Oct 17, 2007 6:26 am Post subject: |
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Works fine, running it on DeleD 1.72.
Kudos! Looks nice. |
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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Wed Oct 17, 2007 8:33 am Post subject: |
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Thanks Starnick,
It actually use Irrlicht 0.12.0 (a static version modified by me with the addition of DX spot lights not included in original version).
When Irrlicht 1.4 will be fully released (id DXS loader is included) I'll include in the next big update with a character (maybe a little space ship or a troll).
I'd like to introduce joypad movements too (I'm using PS3 sixaxis in my debug version) but this is a look to the future......Who knows....
As usual if you have ideas, please let me know and I'll discuss and eventually add new features....
Bye All |
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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Wed Oct 17, 2007 11:51 am Post subject: |
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i don't have an error; works fine.
i'm using 1.72. _________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠ |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Wed Oct 17, 2007 1:40 pm Post subject: |
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Works like a charm now! I've put it online now (even before I re-tested it, as everybody else was saying it was working alright).
You know I love this plugin! Here are some comments:
1. The little [path]/levelpreview.cfg info message box, as well as the 'scene buffered to file' box, look a bit like debugging information to me, are you sure you want the user to see those?
2. I think the 'hide mouse option' should be on by default.
3. Technically, why don't you just use GetModuleFileName (using the HInstance from your dll) to get the path for the plugin folder? |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Wed Oct 17, 2007 3:09 pm Post subject: |
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Paul-Jan wrote: |
3. Technically, why don't you just use GetModuleFileName (using the HInstance from your dll) to get the path for the plugin folder? |
Because you allow custom paths in DeleD's option window? _________________
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Il Buzzo DeleD PRO user
Joined: 12 Aug 2004 Posts: 271 Location: Italy
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Posted: Wed Oct 17, 2007 4:38 pm Post subject: |
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Hi All,
I've just re-uploaded a version without my debug infos....So re-download from my site:
http://www.ilbuzzo.net/downloads/LevelPreview2.zip
(please Jeroen or Paul-Jan re-upload to Delgine main site).
Apart from this, now hide mouse cursor will be used by default if no levelpreview.cfg is found.
Just like Dark notices, owing to the fact that textures path and plugins path is in deled.ini (and I need texture path to visualize textures) I just written a little reader for path of interest.
I've almost finished, in the meanwhile, Visual Studio 2005 wizard for DeleD 1.6+ plugins (doing my last tests), so expect something for this week-end.....
Bye all . |
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