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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Sat Oct 27, 2007 8:38 pm Post subject: Here it is ... my spaceship |
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My first one to be honest (I'm usually not into spaceships at all).
It is very very very low polys (205 polygons, 206 vertices).
100% modeled with DeleD, 100% UV mapped with UU3D, 95,5% of the textures were taken from one of the Delgine textures pack (if I remember correctly).
The textures still need some work, especially the cockpit glass.
It could be cool to add some dirt here and there ... but I stop here for now.
It's been an interesting work in a texturing point of view
Cheers ! _________________ OL. |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Sat Oct 27, 2007 9:11 pm Post subject: |
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I like it,This would look good flying around in a game ,
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Sat Oct 27, 2007 9:39 pm Post subject: |
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Nice. Bit it should be a little under 412 when triangulated. Saying 206 on a model full of n-gons is cheating! The textured ones at the bottom should be Gallery material. _________________
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sat Oct 27, 2007 9:52 pm Post subject: |
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I agree with all of the above. That ship looks great. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Sat Oct 27, 2007 10:27 pm Post subject: |
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Thank you very much folks !
Daaark wrote: |
Saying 206 on a model full of n-gons is cheating! |
Oops I wasn't aware of that.
Actually the model would have 388 polys if triangulated.
For now it is only made of quads and a few tris.
I give away for free the "number one" texture I created for the model :
Feel free to use it as you want if you need it. _________________ OL. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Oct 27, 2007 10:31 pm Post subject: |
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That really looks awesome mappy!
The third one on the bottom row is great. Do you mind us using that picture for our gallery? |
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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Sat Oct 27, 2007 10:38 pm Post subject: |
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Jeroen wrote: |
That really looks awesome mappy!
The third one on the bottom row is great. Do you mind us using that picture for our gallery? |
Thanks Jeroen, yes you can use the picture you want for the gallery _________________ OL. |
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Sat Oct 27, 2007 10:47 pm Post subject: |
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i really really like what you did with the textures , there's only one thing that is a bit out of place in comparisment with the other texture's and that's the window. It looks so naked. Other than that great job (and i now it's difficult to get a nice window texture( a shader that reflects the environment would be great but deled doesn't support shaders ) |
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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Sat Oct 27, 2007 11:02 pm Post subject: |
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Thanks elementrix !
I agree with you about the window.
elementrix wrote: |
a shader that reflects the environment would be great |
You read my mind _________________ OL. |
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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Sat Oct 27, 2007 11:47 pm Post subject: |
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mappy wrote: |
Jeroen wrote: |
That really looks awesome mappy!
The third one on the bottom row is great. Do you mind us using that picture for our gallery? |
Thanks Jeroen, yes you can use the picture you want for the gallery |
Jeroen, please wait until I do new screenshots of the model.
I've actually noticed that the OBJ import into DeleD distorted some of my UVs (no probs at all with the 3DS import).
Plus I would like to try to make a fake sky reflection on the window.
TIA. _________________ OL. |
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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Sun Oct 28, 2007 12:53 am Post subject: |
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Here we go !
_________________ OL. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sun Oct 28, 2007 7:52 am Post subject: |
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Excellent work mappy. I've choosen one and uploaded it to the gallery. Thanks! |
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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Sun Oct 28, 2007 8:46 am Post subject: |
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nice model
i like the fire; it looks great _________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠ |
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Mon Oct 29, 2007 1:39 am Post subject: |
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i like the fire too... looking awsome _________________
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mappy DeleD PRO user
Joined: 18 Aug 2005 Posts: 340 Location: France
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Posted: Fri Jan 25, 2008 10:43 am Post subject: |
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My very first steps at "animating" with Blender
1 second video on YouTube
_________________ OL. |
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