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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Tue Nov 13, 2007 9:57 pm Post subject: at it again |
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just playing around with some thoughts .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Tue Nov 13, 2007 10:06 pm Post subject: |
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I like the colors in these scenes.
How about some more round corners here and there? |
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Tincho Member
Joined: 24 Aug 2007 Posts: 357 Location: ARGENTINA
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Posted: Tue Nov 13, 2007 10:25 pm Post subject: |
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Nice colors combination... seems like a cold scene for me... |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Tue Nov 13, 2007 10:43 pm Post subject: |
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Rounded of some of the corners (good thinking jeroen ).
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Starnick DeleD PRO user
Joined: 28 Jul 2007 Posts: 611
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Posted: Tue Nov 13, 2007 10:56 pm Post subject: |
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Ahh my old favorite textures...the concretes
Mind posting some of the rooms selected (to see the polygon divisions)? One of my teammembers is starting to work on some interiors, and I think these would be a great example to show! |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Tue Nov 13, 2007 11:22 pm Post subject: |
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Here you go,it comes in at 1464 polys but this could be cut down a lot.Some of the floors could be deleted & replaced .
Edit just a quick look got rid of some polys
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Wed Nov 14, 2007 2:21 am Post subject: |
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Very nice. Reminds me of Syphon Filter or MGS on PS1. Small tip: Don't post dark levels on white backgrounds. _________________
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eonblue Member
Joined: 02 Dec 2005 Posts: 44 Location: Edmonton
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Posted: Wed Nov 14, 2007 6:58 am Post subject: |
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I really love that indoor cement walls look.
my only beef is it needs light sources. you should make some light fixtures. _________________ eonblue.org
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Andreas233223 Member
Joined: 29 Jul 2007 Posts: 359 Location: Germany
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Posted: Wed Nov 14, 2007 8:19 am Post subject: |
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you map has a great ambiente (like always) _________________ ♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠♥♦♣♠ |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Wed Nov 14, 2007 5:40 pm Post subject: |
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Thanks guys .
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my only beef is it needs light sources. you should make some light fixtures.
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I allwavs do this,build build.Then i remember the important bits .
As Daaark is allways reminding me .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Thu Nov 22, 2007 9:20 pm Post subject: |
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Now i'me up & running again (sort of) i did some work on this.
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Thu Nov 22, 2007 10:10 pm Post subject: |
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it looks like the first level of half-life2 to me...mgs was a little bit less "cement" walls except from the armory walls... _________________
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eonblue Member
Joined: 02 Dec 2005 Posts: 44 Location: Edmonton
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Posted: Fri Nov 23, 2007 4:07 am Post subject: |
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hey thats looking good!
i see you put in the lights _________________ eonblue.org
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