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at it again

 
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granada
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Joined: 07 Aug 2004
Posts: 1955
Location: England

PostPosted: Tue Nov 13, 2007 9:57 pm    Post subject: at it again Reply with quote

just playing around with some thoughts Smile.











Dave
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Jeroen
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PostPosted: Tue Nov 13, 2007 10:06 pm    Post subject: Reply with quote

I like the colors in these scenes. Smile

How about some more round corners here and there? Cool
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Tincho
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Joined: 24 Aug 2007
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PostPosted: Tue Nov 13, 2007 10:25 pm    Post subject: Reply with quote

Nice colors combination... Smile seems like a cold scene for me... Wink
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granada
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PostPosted: Tue Nov 13, 2007 10:43 pm    Post subject: Reply with quote

Rounded of some of the corners (good thinking jeroen Wink ).



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Starnick
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Joined: 28 Jul 2007
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PostPosted: Tue Nov 13, 2007 10:56 pm    Post subject: Reply with quote

Ahh my old favorite textures...the concretes Smile

Mind posting some of the rooms selected (to see the polygon divisions)? One of my teammembers is starting to work on some interiors, and I think these would be a great example to show!
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granada
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Joined: 07 Aug 2004
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PostPosted: Tue Nov 13, 2007 11:22 pm    Post subject: Reply with quote

Here you go,it comes in at 1464 polys but this could be cut down a lot.Some of the floors could be deleted & replaced .











Edit just a quick look got rid of some polys



Dave
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Daaark
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PostPosted: Wed Nov 14, 2007 2:21 am    Post subject: Reply with quote

Very nice. Reminds me of Syphon Filter or MGS on PS1. Small tip: Don't post dark levels on white backgrounds. Razz
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eonblue
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Joined: 02 Dec 2005
Posts: 44
Location: Edmonton

PostPosted: Wed Nov 14, 2007 6:58 am    Post subject: Reply with quote

I really love that indoor cement walls look.

my only beef is it needs light sources. you should make some light fixtures.
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Andreas233223
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Joined: 29 Jul 2007
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PostPosted: Wed Nov 14, 2007 8:19 am    Post subject: Reply with quote

you map has a great ambiente (like always)
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granada
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PostPosted: Wed Nov 14, 2007 5:40 pm    Post subject: Reply with quote

Thanks guys Very Happy .

Quote:
my only beef is it needs light sources. you should make some light fixtures.

I allwavs do this,build build.Then i remember the important bits Embarassed.

As Daaark is allways reminding me Laughing .

Dave
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granada
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PostPosted: Thu Nov 22, 2007 9:20 pm    Post subject: Reply with quote

Now i'me up & running again (sort of) i did some work on this.








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santutatu
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Joined: 18 Aug 2007
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PostPosted: Thu Nov 22, 2007 10:10 pm    Post subject: Reply with quote

it looks like the first level of half-life2 to me...mgs was a little bit less "cement" walls except from the armory walls... Very Happy
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eonblue
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PostPosted: Fri Nov 23, 2007 4:07 am    Post subject: Reply with quote

hey thats looking good!
i see you put in the lights Very Happy
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