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fangelico Member
Joined: 21 Jul 2007 Posts: 86 Location: ARGENTINA
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Posted: Sun Dec 02, 2007 11:05 am Post subject: Coordinate locking on UV Editor |
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Hi, when im editing vertex on the UV Editor if i press X (or Y or Z) , the coordinate is not locked as the rest of DeleD.
when i say locked i mean that when im moving an object and y press X , the only coordinate i can move the object is the X.
Is very useful and it will be awesome to have on the UV Editor.
Cheers |
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Sun Dec 02, 2007 12:01 pm Post subject: |
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i was also going to ask this, i think this and avarage for vertex's are a must in the uv editor. |
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Paul-Jan Site Admin
Joined: 08 Aug 2004 Posts: 3066 Location: Lage Zwaluwe
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Posted: Sun Dec 02, 2007 4:00 pm Post subject: |
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Good suggestion indeed. The UV editor should have separate UV locking buttons. It has been suggested before, and I added it to the list.
The UV editor GUI needs to be fleshed out a bit more, I'm not sure yet where to put UV-specific functionality (like the UV lock buttons). Perhaps the toolbar should be context sensitive (show different buttons depending on what window is active), but imho that gets confusing pretty fast when you have multiple windows open. Suggestions for the GUI are always welcome. |
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fangelico Member
Joined: 21 Jul 2007 Posts: 86 Location: ARGENTINA
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Posted: Sun Dec 02, 2007 4:05 pm Post subject: |
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yeah added to the list !!
on my case i dont bother to use the same XYZ buttons than on the 3D viewports. Other way would be to use it pressing X and Y keys.
And showing the UV coordinate locked on the UV Map Editor.
Oh well i hope you can understand me. |
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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fangelico Member
Joined: 21 Jul 2007 Posts: 86 Location: ARGENTINA
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Posted: Sun Dec 02, 2007 8:56 pm Post subject: |
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oh man....
So we have to wait. |
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