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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Thu Dec 06, 2007 11:34 pm Post subject: |
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Now that is cool. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Dec 07, 2007 7:19 am Post subject: |
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paul_nicholls wrote: |
Hi guys,
here is a screenshot of the 'final'? plugin
[img]http://fpc4gp2x.eonclash.com/images/Extrude XY profile along XY path.PNG[/img]
@Jeroen: I have emailed the plugin .dll + .txt + screenshot in a zip file to your email address
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Thanks Paul, I received the ZIP file just fine and will upload the plugin to the website this weekend! Great work! |
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Fri Dec 07, 2007 1:17 pm Post subject: |
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OMG!....i can't wait to have this!!...it's gonna make complex modelling much much easier...thanks paul! _________________
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Tincho Member
Joined: 24 Aug 2007 Posts: 357 Location: ARGENTINA
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Posted: Fri Dec 07, 2007 4:41 pm Post subject: |
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Great work Paul..! We really have to thank you. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Fri Dec 07, 2007 4:43 pm Post subject: |
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I'd like to try the plugin first
//edit
before judging anything, I mean. _________________ Behold! The DeleD Wiki! Please help us expanding it
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Fri Dec 07, 2007 5:17 pm Post subject: |
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there's something i didn't understand thoug....we need to create a base (in this case a rectangle) to meassure the properties of the future cylinder....then...mark the way with the polyline...that's correct? _________________
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Sat Dec 08, 2007 12:56 am Post subject: |
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Jeroen wrote: |
paul_nicholls wrote: |
Hi guys,
here is a screenshot of the 'final'? plugin
[img]http://fpc4gp2x.eonclash.com/images/Extrude XY profile along XY path.PNG[/img]
@Jeroen: I have emailed the plugin .dll + .txt + screenshot in a zip file to your email address
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Thanks Paul, I received the ZIP file just fine and will upload the plugin to the website this weekend! Great work! |
Sorry about this Jeroen, but I am going to need a small amount of extra time - I think it has a small bug still when closing the extrusion path
I should be able to give you the new version today or tomorrow...
cheers,
Paul. |
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Sat Dec 08, 2007 1:00 am Post subject: |
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santutatu wrote: |
there's something i didn't understand thoug....we need to create a base (in this case a rectangle) to meassure the properties of the future cylinder....then...mark the way with the polyline...that's correct? |
Hi santutatu,
You take a base object, like the rectangle in this example, which will be used as the shape of the "pipe" that will be created following the path of the other object that is selected.
cheers,
Paul |
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Sat Dec 08, 2007 1:03 am Post subject: |
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paul_nicholls wrote: |
santutatu wrote: |
there's something i didn't understand thoug....we need to create a base (in this case a rectangle) to meassure the properties of the future cylinder....then...mark the way with the polyline...that's correct? |
Hi santutatu,
You take a base object, like the rectangle in this example, which will be used as the shape of the "pipe" that will be created following the path of the other object that is selected.
cheers,
Paul |
thanks...i think i get it now...if i would like to use a cylinder rather than a rectangle (to make a cylindric shape)...it would do a cylinder shape intead of a cube shape (like the one of the pics)....this is going to be great! _________________
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Sat Dec 08, 2007 7:38 am Post subject: |
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paul_nicholls wrote: |
Sorry about this Jeroen, but I am going to need a small amount of extra time - I think it has a small bug still when closing the extrusion path
I should be able to give you the new version today or tomorrow...
cheers,
Paul. |
No problem, Paul! Give me a ring when you're done and I'll post the new version a.s.a.p. |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Dec 17, 2007 4:50 pm Post subject: |
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How are things going with the pipe plugin Paul ,hope to have something new to play with soon .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Mon Dec 17, 2007 9:32 pm Post subject: |
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granada wrote: |
How are things going with the pipe plugin Paul ,hope to have something new to play with soon .
Dave |
HI Dave,
Life has been keeping me quite busy lately...sorry about not being able to post the plugin when I had hoped.
I should be able to upload a basic version that people can play with in the next couple of days. It may still have a bug when using closed primitives like elipse and setting the extrusion path to closed, but it will still be useful besides that.
cheers,
Paul |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Tue Dec 18, 2007 12:41 pm Post subject: |
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Quote: |
I should be able to upload a basic version that people can play with in the next couple of days |
Thats cool,thanks .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Thu Dec 20, 2007 12:42 am Post subject: |
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Hi guys, I have uploaded the plugin at (http://fpc4gp2x.eonclash.com/downloads/ExtrudeAlongPath.zip) so people can try it out if they want before it is uploaded to the delgine site.
If you select exactly 2 primitives (profile, then path) in the editor it will allow that profile to be extruded along that path.
But if more or less than 2 primitives are selected then another dialog box with more options will be shown. This allows circle or rectangle profiles, and circle (or arc), rectangle, or straight line paths. This other dialog saves the options in an .ini file so it remembers between runs.
Enjoy, and any comments welcome
cheers,
Paul
Last edited by paul_nicholls on Thu Dec 20, 2007 1:46 am; edited 1 time in total |
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Thu Dec 20, 2007 1:28 am Post subject: |
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Sorry, but I had to update the plugin I uploaded as I had a normal bug that didn't show when I had double-sided enabled with the new extra options I had added...
it is now updated
cheers,
Paul |
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