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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Tue Jan 08, 2008 12:27 pm Post subject: |
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Thanks Daaark,these will be usefull .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Tue Jan 08, 2008 11:42 pm Post subject: |
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Thanks Dark. I'll give them a try in a few days and see if I have what it takes to model a figure. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Tue Feb 05, 2008 6:59 am Post subject: |
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http://vampyredark.googlepages.com/Male_LowPoly.dpf
There is a lower poly version that I reduced in MeshLab. He is only 1000 polygons. The fingers and facial details are gone, but it's still great to model around as a guide.
He is 72 units tall. (That's 6 feet if you use 1 unit = 1 inch like me). |
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Tue Feb 05, 2008 10:13 am Post subject: |
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Cool i might find a use for this guy .
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
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Posted: Tue Jul 01, 2008 9:19 am Post subject: |
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Here are some much better models. I exported them from MakeHuman, and their proportions are a lot better than the poser ones. They are also perfectly in the classic 'T' pose, and don't have bent arms or legs.
They were reduced to around 10,000 polygons each in meshlab, and the files are 1mb each.
http://vampyredark.googlepages.com/MHGuy10K.obj
http://vampyredark.googlepages.com/MHWoman10K.obj
Their proportions are 15.34, 15.90, 2.96 so you have a good idea at what to set the obj scaler at on export. _________________
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