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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Thu Jan 24, 2008 11:16 pm Post subject: |
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Wow, those all look great.
I want Nocturn's tho. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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Nocturn DeleD PRO user
Joined: 08 Aug 2004 Posts: 635
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Posted: Thu Jan 24, 2008 11:21 pm Post subject: |
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Thank for the comments, i reduced the whole model from 6728 to 3722 polys without any visible difference. |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Fri Jan 25, 2008 2:30 am Post subject: |
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I wasn't going to join in on this one, but thought..."awe, what the heck".
714 polys
Lit
Unlit
DeleD view
_________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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danjo Member
Joined: 20 Sep 2007 Posts: 21
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Posted: Fri Jan 25, 2008 5:09 am Post subject: |
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i have some nice tower prefabs i made - i will have to upload some over the weekend |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Fri Jan 25, 2008 9:20 am Post subject: |
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That's a fantastic model, nocturn _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
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Nocturn DeleD PRO user
Joined: 08 Aug 2004 Posts: 635
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Posted: Fri Jan 25, 2008 9:25 am Post subject: |
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Thank you very much, i'm adding today some more details onto the windows and then gonna texture it. |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Fri Jan 25, 2008 10:51 am Post subject: |
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Excellent work sofar guys, keep it up! |
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Tincho Member
Joined: 24 Aug 2007 Posts: 357 Location: ARGENTINA
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Posted: Fri Jan 25, 2008 4:21 pm Post subject: |
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Nocturn wrote: |
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That's a lot more than awesome
Polycount, Nocturn? |
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Fri Jan 25, 2008 4:31 pm Post subject: |
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Nocturn wrote: |
Thank for the comments, i reduced the whole model from 6728 to 3722 polys without any visible difference. |
_________________ Chickens RULE | www.elementrix.nl |
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WhiteWing DeleD PRO user
Joined: 26 Sep 2007 Posts: 120 Location: Sweden
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Posted: Fri Jan 25, 2008 5:07 pm Post subject: Prison Guard Tower |
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My Prison Guard/Control Tower
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Nocturn DeleD PRO user
Joined: 08 Aug 2004 Posts: 635
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Posted: Fri Jan 25, 2008 5:11 pm Post subject: |
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thanks elementrix
I like the clean geometry of White Wing's guard tower - no wasted Polygons in there. But i think the upper part where the persons belong to, is too low, the roof could be a bit higher. |
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Fri Jan 25, 2008 5:13 pm Post subject: |
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Wow! Very arquitectural (is it spelled like that?) one! _________________
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Tincho Member
Joined: 24 Aug 2007 Posts: 357 Location: ARGENTINA
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Posted: Fri Jan 25, 2008 5:30 pm Post subject: |
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elementrix wrote: |
Nocturn wrote: |
Thank for the comments, i reduced the whole model from 6728 to 3722 polys without any visible difference. |
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Sorry about that... I just posted before looking at Nocturn's tower (so I never saw the 2nd page )
EDIT: cool design, WhiteWing! |
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jwatte DeleD PRO user
Joined: 26 Apr 2006 Posts: 513
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Posted: Fri Jan 25, 2008 6:43 pm Post subject: |
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Tincho, I like your tower! It looks like the bottom doesn't quite have the same level of detail as the top, though. I think it would come together nicely if you added the same level of trim down there -- which is where the player will largely interact with the tower, anyway :-) |
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elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
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Posted: Fri Jan 25, 2008 7:07 pm Post subject: |
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that isn't tincho's tower , that's nocturns tower (tincho hasn't posted a tower yet) _________________ Chickens RULE | www.elementrix.nl |
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