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get rid of the informations box
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Thu Jan 24, 2008 7:39 pm    Post subject: Reply with quote

Mr.Fletcher wrote:
case_ncty wrote:
if you have equaly spaced vertice and you need to weld them by pair you can't select them all and tell deled to weld them as the result could be inpredictables...

so you have to go, pair by pair

Yes you can. This is what the distance is for. Enter a value for the distance, select all vertices and those vertices that are within that distance will be welded.
That won't work in all cases. The distance between pairs could be the same as the distance between vertices to weld.
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case_ncty
DeleD PRO user


Joined: 20 Jan 2008
Posts: 50

PostPosted: Thu Jan 24, 2008 8:14 pm    Post subject: Reply with quote

anyway i'm not talking here about completly remove the information box as it's usefull, but just to disable it when we need to .
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Starnick
DeleD PRO user


Joined: 28 Jul 2007
Posts: 611

PostPosted: Thu Jan 24, 2008 8:36 pm    Post subject: Reply with quote

Maybe have a target weld in that case, where you can select a vertex and easily/without any pop-up windows select another vertex and bam weld them?
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Coty
Member


Joined: 20 Mar 2007
Posts: 30

PostPosted: Fri Jan 25, 2008 10:32 am    Post subject: Reply with quote

I would like there to be an option to remove the 'delete confirm' in the options menu maybe. Personally, if I go through the trouble to press the 'del' key, I know what I am deleting already, and I would like to turn off that confirm box...
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Paul-Jan
Site Admin


Joined: 08 Aug 2004
Posts: 3066
Location: Lage Zwaluwe

PostPosted: Sat Jan 26, 2008 2:19 pm    Post subject: Reply with quote

You are not alone in that opinion. It has been requested before there should be some 'don't show this again' checkbox on confirmation messages (and a 'turn back on' option somewhere else, or perhaps just when you restart DeleD).

However, confirmation messages and informational messages are slightly different in nature, so we might want to threat them differently. I like outlook/office-style auto-fading balloons for informational messages, but some people seem to have a deep hatred for them Very Happy.
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Sat Jan 26, 2008 3:33 pm    Post subject: Reply with quote

Paul-Jan wrote:
However, confirmation messages and informational messages are slightly different in nature, so we might want to threat them differently. I like outlook/office-style auto-fading balloons for informational messages, but some people seem to have a deep hatred for them Very Happy.
Count me in on that.

I would prefer that the command would have their options in a pop up window of their own, instead of on the side bar, and use the rest of the sidebar for a small console. Then you just add 'x vertices welded' to the console. So many DeleD commands could use helpful messages there. Like 'x objects cloned' which would be usefull when I have 100 objects selected and I get distraxted by real life, and forget if I cloned them already. Laughing

They could also serve as a helpful log when tracking down what someone did to find a bug.

The pop up windows would help a lot for the commands that are always competing for space. (And it would make a lot of room to add back the scale mode that preserved the ratio (or whatever you call it... using the mouse and CTRL doesn't help when you want exact sizes).

That's how max does it.
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Mr.Fletcher
DeleD PRO user


Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Sat Jan 26, 2008 3:49 pm    Post subject: Reply with quote

Great idea. I'd totally support that.
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santutatu
DeleD PRO user


Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Sat Jan 26, 2008 5:34 pm    Post subject: Reply with quote

Me too, as Daaark said, it would be very useful to see what happened before DeleD crashed, etc, but it would be nice if it were a little window (were you can only see the last command) but, with the possibility of going down and read what was before that (BTW would this demand more memory? Confused )
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Daaark
DeleD PRO user


Joined: 01 Sep 2004
Posts: 2696
Location: Ottawa, Canada

PostPosted: Sat Jan 26, 2008 6:52 pm    Post subject: Reply with quote

santutatu wrote:
Me too, as Daaark said, it would be very useful to see what happened before DeleD crashed, etc, but it would be nice if it were a little window (were you can only see the last command) but, with the possibility of going down and read what was before that (BTW would this demand more memory? Confused )
not much. Log windows weren'tmuch of a problem back when I was making levels on a 486 with 8mb of ram. : Laughing Laughing

But that shoudl be in 2.0, it's too much trouble to redo DeleD 1.x like that.
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