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Hitmol DeleD PRO user
Joined: 12 Jan 2008 Posts: 16 Location: The Netherlands
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Posted: Mon Feb 04, 2008 9:21 pm Post subject: "NAN" it not a valid floating point value |
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I worked for serveral hours on something, and saved the scene. After saving my it, I opened something else in the menu file, and then merge.
And then I tried to open again my scene, because I was not satisfied with something else merged. When I opened my scene I got the error:
"An error occured while loading "C:\Program Files\DeleD PRO\Map Files\kast2.dxs". "NAN" it not a valid floating point value."
Is it possible to get my scene back or do I had to begin again?
EDIT: I send my file to jeroen@delgine.com |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Mon Feb 04, 2008 9:33 pm Post subject: |
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It depends on where the error occured. Generally, you can just open the file in a text editor and replace all "NAN" with 0s. This can screw up the object but it won't affect the entire scene. It's probably just a UV coordinate anyway. _________________ Behold! The DeleD Wiki! Please help us expanding it
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Hitmol DeleD PRO user
Joined: 12 Jan 2008 Posts: 16 Location: The Netherlands
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Posted: Mon Feb 04, 2008 9:37 pm Post subject: |
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Mr.Fletcher wrote: |
It depends on where the error occured. Generally, you can just open the file in a text editor and replace all "NAN" with 0s. This can screw up the object but it won't affect the entire scene. It's probably just a UV coordinate anyway. |
I tried to open the file with a text editor, and replaced all "NAN"with 0s, and it works . |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Tue Feb 05, 2008 7:03 am Post subject: |
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Indeed, Mr Fletcher's solution works perfectly. But of course, one of the top priority things we should do, is making sure this error doesn't happen. |
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